Add Deezer support
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88
src/engine/deezerengine.h
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88
src/engine/deezerengine.h
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/*
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* Strawberry Music Player
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* Copyright 2018, Jonas Kvinge <jonas@jkvinge.net>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef DEEZERENGINE_H
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#define DEEZERENGINE_H
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#include "config.h"
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#include <stdbool.h>
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#include <deezer/deezer-connect.h>
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#include <deezer/deezer-player.h>
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#include <QtGlobal>
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#include <QObject>
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#include <QString>
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#include <QUrl>
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#include <QDateTime>
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#include "engine_fwd.h"
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#include "enginebase.h"
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class TaskManager;
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class DeezerEngine : public Engine::Base {
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Q_OBJECT
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public:
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DeezerEngine(TaskManager *task_manager);
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~DeezerEngine();
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bool Init();
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Engine::State state() const { return state_; }
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bool Load(const QUrl &media_url, const QUrl &original_url, Engine::TrackChangeFlags change, bool force_stop_at_end, quint64 beginning_nanosec, qint64 end_nanosec);
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bool Play(quint64 offset_nanosec);
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void Stop(bool stop_after = false);
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void Pause();
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void Unpause();
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void Seek(quint64 offset_nanosec);
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protected:
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void SetVolumeSW(uint percent);
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public:
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virtual qint64 position_nanosec() const;
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virtual qint64 length_nanosec() const;
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OutputDetailsList GetOutputsList() const;
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bool ValidOutput(const QString &output);
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QString DefaultOutput() { return ""; }
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bool CustomDeviceSupport(const QString &output);
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bool ALSADeviceSupport(const QString &output);
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private:
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Engine::State state_;
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dz_connect_handle connect_;
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dz_player_handle player_;
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QString access_token_;
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QDateTime expiry_time_;
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qint64 position_;
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bool Initialised() const;
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bool CanDecode(const QUrl &url);
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static void ConnectEventCallback(dz_connect_handle handle, dz_connect_event_handle event, void *delegate);
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static void PlayerEventCallback(dz_player_handle handle, dz_player_event_handle event, void *supervisor);
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static void PlayerMetaDataCallback(dz_player_handle handle, dz_track_metadata_handle metadata, void *userdata);
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static void PlayerProgressCallback(dz_player_handle handle, dz_useconds_t progress, void *userdata);
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public slots:
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void LoadAccessToken();
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};
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#endif
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