Rename global shortcuts classes

This commit is contained in:
Jonas Kvinge
2021-01-26 19:13:29 +01:00
parent bf7c8df353
commit 2a92ce867a
26 changed files with 210 additions and 212 deletions

View File

@@ -46,11 +46,11 @@
# include "core/mac_utilities.h"
#endif
#include "globalshortcuts/globalshortcutgrabber.h"
#include "globalshortcuts/globalshortcuts.h"
#include "globalshortcuts/globalshortcutsmanager.h"
#include "settingspage.h"
#include "settingsdialog.h"
#include "shortcutssettingspage.h"
#include "ui_shortcutssettingspage.h"
#include "globalshortcutssettingspage.h"
#include "ui_globalshortcutssettingspage.h"
const char *GlobalShortcutsSettingsPage::kSettingsGroup = "GlobalShortcuts";
@@ -108,7 +108,7 @@ void GlobalShortcutsSettingsPage::Load() {
QSettings s;
s.beginGroup(kSettingsGroup);
GlobalShortcuts *manager = dialog()->global_shortcuts_manager();
GlobalShortcutsManager *manager = dialog()->global_shortcuts_manager();
if (!initialized_) {
initialized_ = true;
@@ -116,7 +116,7 @@ void GlobalShortcutsSettingsPage::Load() {
de_ = Utilities::DesktopEnvironment();
ui_->widget_warning->hide();
QObject::connect(ui_->button_macos_open, &QPushButton::clicked, manager, &GlobalShortcuts::ShowMacAccessibilityDialog);
QObject::connect(ui_->button_macos_open, &QPushButton::clicked, manager, &GlobalShortcutsManager::ShowMacAccessibilityDialog);
#if defined(Q_OS_UNIX) && !defined(Q_OS_MACOS)
if (manager->IsGsdAvailable()) {
@@ -147,7 +147,7 @@ void GlobalShortcutsSettingsPage::Load() {
}
#endif
for (const GlobalShortcuts::Shortcut &i : manager->shortcuts().values()) {
for (const GlobalShortcutsManager::Shortcut &i : manager->shortcuts().values()) {
Shortcut shortcut;
shortcut.s = i;
shortcut.key = i.action->shortcut();
@@ -291,7 +291,7 @@ void GlobalShortcutsSettingsPage::DefaultClicked() {
void GlobalShortcutsSettingsPage::ChangeClicked() {
GlobalShortcuts *manager = dialog()->global_shortcuts_manager();
GlobalShortcutsManager *manager = dialog()->global_shortcuts_manager();
manager->Unregister();
QKeySequence key = grabber_->GetKey(shortcuts_[current_id_].s.action->text());
manager->Register();

View File

@@ -32,7 +32,7 @@
#include <QString>
#include <QKeySequence>
#include "globalshortcuts/globalshortcuts.h"
#include "globalshortcuts/globalshortcutsmanager.h"
#include "settingspage.h"
class QTreeWidgetItem;
@@ -65,7 +65,7 @@ class GlobalShortcutsSettingsPage : public SettingsPage {
private:
struct Shortcut {
GlobalShortcuts::Shortcut s;
GlobalShortcutsManager::Shortcut s;
QKeySequence key;
QTreeWidgetItem *item;
};

View File

@@ -11,7 +11,7 @@
</rect>
</property>
<property name="windowTitle">
<string>Shortcuts</string>
<string>Global Shortcuts</string>
</property>
<property name="windowIcon">
<iconset resource="../../data/icons.qrc">

View File

@@ -68,7 +68,7 @@
#include "appearancesettingspage.h"
#include "contextsettingspage.h"
#include "notificationssettingspage.h"
#include "shortcutssettingspage.h"
#include "globalshortcutssettingspage.h"
#ifdef HAVE_MOODBAR
# include "moodbarsettingspage.h"
#endif

View File

@@ -51,7 +51,7 @@ class Application;
class Player;
class Appearance;
class CollectionDirectoryModel;
class GlobalShortcuts;
class GlobalShortcutsManager;
class SettingsPage;
class Ui_SettingsDialog;
@@ -97,7 +97,7 @@ class SettingsDialog : public QDialog {
Role_IsSeparator = Qt::UserRole
};
void SetGlobalShortcutManager(GlobalShortcuts *manager) { manager_ = manager; }
void SetGlobalShortcutManager(GlobalShortcutsManager *manager) { manager_ = manager; }
bool is_loading_settings() const { return loading_settings_; }
@@ -106,7 +106,7 @@ class SettingsDialog : public QDialog {
Player *player() const { return player_; }
EngineBase *engine() const { return engine_; }
CollectionDirectoryModel *collection_directory_model() const { return model_; }
GlobalShortcuts *global_shortcuts_manager() const { return manager_; }
GlobalShortcutsManager *global_shortcuts_manager() const { return manager_; }
Appearance *appearance() const { return appearance_; }
void OpenAtPage(Page page);
@@ -152,7 +152,7 @@ class SettingsDialog : public QDialog {
Player *player_;
EngineBase *engine_;
CollectionDirectoryModel *model_;
GlobalShortcuts *manager_;
GlobalShortcutsManager *manager_;
Appearance *appearance_;
Ui_SettingsDialog *ui_;