Application: Use shared pointers

Fixes #1239
This commit is contained in:
Jonas Kvinge
2023-07-21 05:55:24 +02:00
parent d6b53f78ab
commit 2e61235403
316 changed files with 2170 additions and 1643 deletions

View File

@@ -33,6 +33,7 @@
#include <cdio/cdio.h>
#include <gst/audio/gstaudiocdsrc.h>
#include "core/shared_ptr.h"
#include "core/song.h"
#include "core/musicstorage.h"
#include "cddasongloader.h"
@@ -46,7 +47,7 @@ class CddaDevice : public ConnectedDevice {
Q_OBJECT
public:
Q_INVOKABLE explicit CddaDevice(const QUrl &url, DeviceLister *lister, const QString &unique_id, DeviceManager *manager, Application *app, const int database_id, const bool first_time, QObject *parent = nullptr);
Q_INVOKABLE explicit CddaDevice(const QUrl &url, DeviceLister *lister, const QString &unique_id, SharedPtr<DeviceManager> manager, Application *app, const int database_id, const bool first_time, QObject *parent = nullptr);
bool Init() override;
void Refresh() override;