Fix updating play and skip count
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@@ -91,6 +91,7 @@ void SCollection::Init() {
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connect(watcher_, SIGNAL(SubdirsDiscovered(SubdirectoryList)), backend_, SLOT(AddOrUpdateSubdirs(SubdirectoryList)));
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connect(watcher_, SIGNAL(SubdirsMTimeUpdated(SubdirectoryList)), backend_, SLOT(AddOrUpdateSubdirs(SubdirectoryList)));
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connect(watcher_, SIGNAL(CompilationsNeedUpdating()), backend_, SLOT(UpdateCompilations()));
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connect(backend_, SIGNAL(SongsStatisticsChanged(SongList)), SLOT(SongsStatisticsChanged(SongList)));
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connect(app_->playlist_manager(), SIGNAL(CurrentSongChanged(Song)), SLOT(CurrentSongChanged(Song)));
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connect(app_->player(), SIGNAL(Stopped()), SLOT(Stopped()));
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@@ -126,3 +127,6 @@ void SCollection::CurrentSongChanged(const Song &song) { // FIXME
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}
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}
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void SCollection::SongsStatisticsChanged(const SongList &songs) {
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}
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