Replace NULL with nullptr
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@@ -84,7 +84,7 @@ void CddaSongLoader::LoadSongs() {
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g_object_set(cdda_, "device", g_strdup(url_.path().toLocal8Bit().constData()), nullptr);
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}
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if (g_object_class_find_property (G_OBJECT_GET_CLASS (cdda_), "paranoia-mode")) {
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g_object_set (cdda_, "paranoia-mode", 0, NULL);
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g_object_set (cdda_, "paranoia-mode", 0, nullptr);
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}
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// Change the element's state to ready and paused, to be able to query it
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@@ -123,8 +123,8 @@ void CddaSongLoader::LoadSongs() {
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gst_tag_register_musicbrainz_tags();
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GstElement *pipeline = gst_pipeline_new("pipeline");
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GstElement *sink = gst_element_factory_make ("fakesink", NULL);
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gst_bin_add_many (GST_BIN (pipeline), cdda_, sink, NULL);
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GstElement *sink = gst_element_factory_make ("fakesink", nullptr);
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gst_bin_add_many (GST_BIN (pipeline), cdda_, sink, nullptr);
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gst_element_link (cdda_, sink);
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gst_element_set_state(pipeline, GST_STATE_READY);
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gst_element_set_state(pipeline, GST_STATE_PAUSED);
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