Use float for rating
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@@ -108,9 +108,9 @@ class PlaylistManagerInterface : public QObject {
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virtual void SetActiveStopped() = 0;
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// Rate current song using 0.0 - 1.0 scale.
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virtual void RateCurrentSong(const double rating) = 0;
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virtual void RateCurrentSong(const float rating) = 0;
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// Rate current song using 0 - 5 scale.
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virtual void RateCurrentSong(const int rating) = 0;
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virtual void RateCurrentSong2(const int rating) = 0;
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signals:
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void PlaylistManagerInitialized();
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@@ -218,9 +218,9 @@ class PlaylistManager : public PlaylistManagerInterface {
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void PlaySmartPlaylist(PlaylistGeneratorPtr generator, const bool as_new, const bool clear) override;
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// Rate current song using 0.0 - 1.0 scale.
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void RateCurrentSong(const double rating) override;
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void RateCurrentSong(const float rating) override;
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// Rate current song using 0 - 5 scale.
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void RateCurrentSong(const int rating) override;
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void RateCurrentSong2(const int rating) override;
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private slots:
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void SetActivePlaying() override;
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