Use override
This commit is contained in:
@@ -44,15 +44,15 @@ class BoomAnalyzer : public Analyzer::Base {
|
||||
|
||||
static const char* kName;
|
||||
|
||||
virtual void transform(Analyzer::Scope& s);
|
||||
virtual void analyze(QPainter& p, const Analyzer::Scope&, bool new_frame);
|
||||
void transform(Analyzer::Scope& s) override;
|
||||
void analyze(QPainter& p, const Analyzer::Scope&, bool new_frame) override;
|
||||
|
||||
public slots:
|
||||
void changeK_barHeight(int);
|
||||
void changeF_peakSpeed(int);
|
||||
|
||||
protected:
|
||||
void resizeEvent(QResizeEvent* e);
|
||||
void resizeEvent(QResizeEvent* e) override;
|
||||
|
||||
static const uint kColumnWidth;
|
||||
static const uint kMaxBandCount;
|
||||
|
||||
Reference in New Issue
Block a user