Use override

This commit is contained in:
Jonas Kvinge
2020-06-15 21:55:05 +02:00
parent 72ede666d4
commit 651020388d
271 changed files with 1199 additions and 1231 deletions

View File

@@ -130,23 +130,23 @@ class Player : public PlayerInterface {
Q_OBJECT
public:
Player(Application *app, QObject *parent);
~Player();
explicit Player(Application *app, QObject *parent);
~Player() override;
static const char *kSettingsGroup;
Engine::EngineType CreateEngine(Engine::EngineType enginetype);
void Init();
EngineBase *engine() const { return engine_.get(); }
Engine::State GetState() const { return last_state_; }
int GetVolume() const;
EngineBase *engine() const override { return engine_.get(); }
Engine::State GetState() const override{ return last_state_; }
int GetVolume() const override;
PlaylistItemPtr GetCurrentItem() const { return current_item_; }
PlaylistItemPtr GetItemAt(int pos) const;
PlaylistItemPtr GetCurrentItem() const override { return current_item_; }
PlaylistItemPtr GetItemAt(int pos) const override;
void RegisterUrlHandler(UrlHandler *handler);
void UnregisterUrlHandler(UrlHandler *handler);
void RegisterUrlHandler(UrlHandler *handler) override;
void UnregisterUrlHandler(UrlHandler *handler) override;
const UrlHandler *HandlerForUrl(const QUrl &url) const;
@@ -156,29 +156,29 @@ class Player : public PlayerInterface {
void SetEqualizer(Equalizer *equalizer) { equalizer_ = equalizer; }
public slots:
void ReloadSettings();
void ReloadSettings() override;
void PlayAt(int i, Engine::TrackChangeFlags change, bool reshuffle);
void PlayPause();
void RestartOrPrevious();
void Next();
void Previous();
void SetVolume(int value);
void VolumeUp() { SetVolume(GetVolume() + 5); }
void VolumeDown() { SetVolume(GetVolume() - 5); }
void SeekTo(int seconds);
void SeekForward();
void SeekBackward();
void PlayAt(int i, Engine::TrackChangeFlags change, bool reshuffle) override;
void PlayPause() override;
void RestartOrPrevious() override;
void Next() override;
void Previous() override;
void SetVolume(int value) override;
void VolumeUp() override { SetVolume(GetVolume() + 5); }
void VolumeDown() override { SetVolume(GetVolume() - 5); }
void SeekTo(int seconds) override;
void SeekForward() override;
void SeekBackward() override;
void CurrentMetadataChanged(const Song &metadata);
void CurrentMetadataChanged(const Song &metadata) override;
void Mute();
void Pause();
void Stop(bool stop_after = false);
void Mute() override;
void Pause() override;
void Stop(bool stop_after = false) override;
void StopAfterCurrent();
void IntroPointReached();
void Play();
void ShowOSD();
void Play() override;
void ShowOSD() override;
void TogglePrettyOSD();
void HandleAuthentication();