Use override

This commit is contained in:
Jonas Kvinge
2020-06-15 21:55:05 +02:00
parent 72ede666d4
commit 651020388d
271 changed files with 1199 additions and 1231 deletions

View File

@@ -44,7 +44,7 @@ class ConnectedDevice : public QObject, public virtual MusicStorage, public std:
public:
explicit ConnectedDevice(const QUrl &url, DeviceLister *lister, const QString &unique_id, DeviceManager *manager, Application *app, int database_id, bool first_time);
~ConnectedDevice();
~ConnectedDevice() override;
virtual bool Init() = 0;
virtual bool IsLoading() { return false; }
@@ -54,8 +54,8 @@ class ConnectedDevice : public QObject, public virtual MusicStorage, public std:
// we can call this method to refresh device's state
virtual void Refresh() {}
virtual TranscodeMode GetTranscodeMode() const;
virtual Song::FileType GetTranscodeFormat() const;
TranscodeMode GetTranscodeMode() const override;
Song::FileType GetTranscodeFormat() const override;
DeviceLister *lister() const { return lister_; }
QString unique_id() const { return unique_id_; }
@@ -63,10 +63,10 @@ class ConnectedDevice : public QObject, public virtual MusicStorage, public std:
QUrl url() const { return url_; }
int song_count() const { return song_count_; }
virtual void FinishCopy(bool success);
virtual void FinishDelete(bool success);
void FinishCopy(bool success) override;
void FinishDelete(bool success) override;
virtual void Eject();
void Eject() override;
virtual void Close();
public slots: