Refactor gstreamer engine code, equalizer and fix stereo balancer
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@@ -69,21 +69,24 @@ class Equalizer : public QDialog {
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float stereo_balance() const;
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signals:
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void EnabledChanged(bool enabled);
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void ParametersChanged(int preamp, const QList<int> &band_gains);
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void StereoBalanceChanged(bool enabled, float balance);
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void StereoBalancerEnabledChanged(const bool enabled);
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void StereoBalanceChanged(const float balance);
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void EqualizerEnabledChanged(const bool enabled);
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void EqualizerParametersChanged(const int preamp, const QList<int> &band_gains);
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protected:
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void closeEvent(QCloseEvent *);
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void closeEvent(QCloseEvent*);
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private slots:
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void ParametersChanged();
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void StereoBalancerEnabledChangedSlot(const bool enabled);
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void StereoBalanceSliderChanged(const int value);
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void EqualizerEnabledChangedSlot(const bool enabled);
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void EqualizerParametersChangedSlot();
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void PresetChanged(const QString &name);
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void PresetChanged(int index);
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void SavePreset();
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void DelPreset();
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void Save();
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void StereoSliderChanged(int value);
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private:
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EqualizerSlider *AddSlider(const QString &label);
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