Refactoring
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68
src/includes/scopedgobject.h
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68
src/includes/scopedgobject.h
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/*
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* Strawberry Music Player
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* This file was part of Clementine.
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* Copyright 2010, David Sansome <me@davidsansome.com>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCOPEDGOBJECT_H
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#define SCOPEDGOBJECT_H
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#include "config.h"
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#include <glib-object.h>
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template<typename T>
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class ScopedGObject {
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public:
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ScopedGObject() : object_(nullptr) {}
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ScopedGObject(const ScopedGObject &other) : object_(nullptr) {
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reset(other.object_);
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}
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~ScopedGObject() { reset(); }
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ScopedGObject &operator=(const ScopedGObject &other) {
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reset(other.object_);
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return *this;
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}
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void reset(T *new_object = nullptr) {
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if (new_object) g_object_ref(new_object);
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reset_without_add(new_object);
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}
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void reset_without_add(T *new_object = nullptr) {
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if (object_) g_object_unref(object_);
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object_ = new_object;
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}
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T *get() const { return object_; }
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operator T*() const { return get(); }
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T *operator*() const { return get(); }
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operator bool() const { return get(); }
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bool operator==(const ScopedGObject &other) const {
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return object_ == other.object_;
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}
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private:
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T *object_;
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};
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#endif // SCOPEDGOBJECT_H
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