Refactoring
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src/systemtrayicon/qtsystemtrayicon.h
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105
src/systemtrayicon/qtsystemtrayicon.h
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/*
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* Strawberry Music Player
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* This file was part of Clementine.
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* Copyright 2010, David Sansome <me@davidsansome.com>
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* Copyright 2018-2021, Jonas Kvinge <jonas@jkvinge.net>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef QTSYSTEMTRAYICON_H
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#define QTSYSTEMTRAYICON_H
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#include "config.h"
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#include <QObject>
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#include <QSystemTrayIcon>
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#include <QString>
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#include <QUrl>
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#include <QIcon>
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#include <QPixmap>
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#include <QAction>
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#include <QtEvents>
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#include "core/song.h"
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class QMenu;
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class SystemTrayIcon : public QSystemTrayIcon {
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Q_OBJECT
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public:
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explicit SystemTrayIcon(QObject *parent = nullptr);
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~SystemTrayIcon() override;
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bool IsSystemTrayAvailable() const { return available_; }
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void SetTrayiconProgress(const bool enabled);
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void SetupMenu(QAction *previous, QAction *play, QAction *stop, QAction *stop_after, QAction *next, QAction *mute, QAction *love, QAction *quit);
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void ShowPopup(const QString &summary, const QString &message, const int timeout);
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void SetPlaying(const bool enable_play_pause = false);
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void SetPaused();
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void SetStopped();
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void SetProgress(const int percentage);
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void MuteButtonStateChanged(const bool value);
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void SetNowPlaying(const Song &song, const QUrl &url);
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void ClearNowPlaying();
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void LoveVisibilityChanged(const bool value);
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void LoveStateChanged(const bool value);
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bool MuteEnabled() const { return action_mute_->isVisible(); }
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void SetMuteEnabled(const bool enabled) { action_mute_->setVisible(enabled); }
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private:
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QPixmap CreateIcon(const QPixmap &icon, const QPixmap &grey_icon);
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void UpdateIcon();
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Q_SIGNALS:
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void ChangeVolume(const int delta);
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void SeekForward();
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void SeekBackward();
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void NextTrack();
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void PreviousTrack();
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void ShowHide();
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void PlayPause();
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private Q_SLOTS:
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void Clicked(const QSystemTrayIcon::ActivationReason);
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private:
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QMenu *menu_;
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QString app_name_;
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QPixmap pixmap_normal_;
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QPixmap pixmap_grey_;
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QPixmap pixmap_playing_;
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QPixmap pixmap_paused_;
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QAction *action_play_pause_;
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QAction *action_stop_;
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QAction *action_stop_after_this_track_;
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QAction *action_mute_;
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QAction *action_love_;
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bool available_;
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bool trayicon_progress_;
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int song_progress_;
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QPixmap current_state_icon_;
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};
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#endif // QTSYSTEMTRAYICON_H
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