Remove const from signal slot connects

This commit is contained in:
Jonas Kvinge
2020-04-13 05:57:48 +02:00
parent be8228e33c
commit aa43d42cdb
28 changed files with 48 additions and 52 deletions

View File

@@ -55,7 +55,7 @@ void SongLoaderInserter::Load(Playlist *destination, int row, bool play_now, boo
connect(destination, SIGNAL(destroyed()), SLOT(DestinationDestroyed()));
connect(this, SIGNAL(PreloadFinished()), SLOT(InsertSongs()));
connect(this, SIGNAL(EffectiveLoadFinished(const SongList&)), destination, SLOT(UpdateItems(const SongList&)));
connect(this, SIGNAL(EffectiveLoadFinished(SongList)), destination, SLOT(UpdateItems(SongList)));
for (const QUrl &url : urls) {
SongLoader *loader = new SongLoader(collection_, player_, this);