Add const/references to all signal parameters
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@@ -67,10 +67,10 @@ class Equalizer : public QDialog {
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float stereo_balance() const;
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signals:
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void StereoBalancerEnabledChanged(bool enabled);
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void StereoBalanceChanged(float balance);
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void EqualizerEnabledChanged(bool enabled);
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void EqualizerParametersChanged(int preamp, QList<int> band_gains);
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void StereoBalancerEnabledChanged(const bool enabled);
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void StereoBalanceChanged(const float balance);
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void EqualizerEnabledChanged(const bool enabled);
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void EqualizerParametersChanged(const int preamp, const QList<int> &band_gains);
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protected:
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void closeEvent(QCloseEvent*) override;
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@@ -56,7 +56,7 @@ EqualizerSlider::~EqualizerSlider() {
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delete ui_;
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}
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void EqualizerSlider::OnValueChanged(int value) {
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void EqualizerSlider::OnValueChanged(const int value) {
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// Converting % to dB as per GstEnginePipeline::UpdateEqualizer():
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float gain = (static_cast<int>(value) < 0) ? static_cast<float>(value) * static_cast<float>(0.24) : static_cast<float>(value) * static_cast<float>(0.12);
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@@ -70,7 +70,7 @@ int EqualizerSlider::value() const {
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return ui_->slider->value();
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}
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void EqualizerSlider::set_value(int value) {
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void EqualizerSlider::set_value(const int value) {
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ui_->slider->setValue(value);
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}
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@@ -38,13 +38,13 @@ class EqualizerSlider : public QWidget {
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~EqualizerSlider() override;
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int value() const;
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void set_value(int value);
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void set_value(const int value);
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signals:
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void ValueChanged(int value);
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void ValueChanged(const int value);
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public slots:
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void OnValueChanged(int value);
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void OnValueChanged(const int value);
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private:
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Ui_EqualizerSlider *ui_;
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