Add AcoustID
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@@ -259,6 +259,7 @@ class Song {
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float rating() const;
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const QString &acoustid_id() const;
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const QString &acoustid_fingerprint() const;
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const QString &musicbrainz_album_artist_id() const;
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@@ -399,6 +400,7 @@ class Song {
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void set_rating(const float v);
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void set_acoustid_id(const QString &v);
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void set_acoustid_fingerprint(const QString &v);
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void set_musicbrainz_album_artist_id(const QString &v);
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@@ -419,7 +421,7 @@ class Song {
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bool IsPlayStatisticsEqual(const Song &other) const;
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bool IsRatingEqual(const Song &other) const;
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bool IsFingerprintEqual(const Song &other) const;
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bool IsAcoustidFingerprintEqual(const Song &other) const;
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bool IsAcoustIdEqual(const Song &other) const;
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bool IsMusicBrainzEqual(const Song &other) const;
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bool IsArtEqual(const Song &other) const;
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bool IsAllMetadataEqual(const Song &other) const;
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