SingleApplication: Use geteuid / getpwuid to get username and reformat
sources
This commit is contained in:
572
3rdparty/singleapplication/singleapplication_p.cpp
vendored
572
3rdparty/singleapplication/singleapplication_p.cpp
vendored
@@ -24,370 +24,386 @@
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// W A R N I N G !!!
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// -----------------
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//
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// This file is not part of the SingleApplication API. It is used purely as an
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// implementation detail. This header file may change from version to
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// version without notice, or may even be removed.
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// This is a modified version of SingleApplication,
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// The original version is at:
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//
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// https://github.com/itay-grudev/SingleApplication
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//
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//
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#include "config.h"
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#include <QtGlobal>
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#include <cstdlib>
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#include <cstddef>
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#include <QtGlobal>
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#include <QtCore/QDir>
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#include <QtCore/QByteArray>
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#include <QtCore/QSemaphore>
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#include <QtCore/QDataStream>
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#include <QtCore/QStandardPaths>
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#include <QtCore/QCryptographicHash>
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#include <QtNetwork/QLocalServer>
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#include <QtNetwork/QLocalSocket>
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#ifdef Q_OS_UNIX
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# include <unistd.h>
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# include <sys/types.h>
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# include <pwd.h>
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#endif
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#include <QDir>
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#include <QByteArray>
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#include <QDataStream>
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#include <QCryptographicHash>
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#include <QLocalServer>
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#include <QLocalSocket>
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#include "singleapplication.h"
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#include "singleapplication_p.h"
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#ifdef Q_OS_WIN
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#include <windows.h>
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#include <lmcons.h>
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# include <windows.h>
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# include <lmcons.h>
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#endif
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SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr )
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: q_ptr( q_ptr )
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{
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server = nullptr;
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socket = nullptr;
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memory = nullptr;
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instanceNumber = -1;
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SingleApplicationPrivate::SingleApplicationPrivate(SingleApplication *q_ptr)
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: q_ptr(q_ptr) {
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server = nullptr;
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socket = nullptr;
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memory = nullptr;
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instanceNumber = -1;
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}
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SingleApplicationPrivate::~SingleApplicationPrivate()
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{
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if( socket != nullptr ) {
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socket->close();
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delete socket;
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}
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SingleApplicationPrivate::~SingleApplicationPrivate() {
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memory->lock();
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InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
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if( server != nullptr ) {
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server->close();
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delete server;
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inst->primary = false;
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inst->primaryPid = -1;
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inst->checksum = blockChecksum();
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}
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memory->unlock();
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if (socket != nullptr) {
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socket->close();
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delete socket;
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}
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delete memory;
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}
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void SingleApplicationPrivate::genBlockServerName()
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{
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QCryptographicHash appData( QCryptographicHash::Sha256 );
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appData.addData( "SingleApplication", 17 );
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appData.addData( SingleApplication::app_t::applicationName().toUtf8() );
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appData.addData( SingleApplication::app_t::organizationName().toUtf8() );
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appData.addData( SingleApplication::app_t::organizationDomain().toUtf8() );
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if( ! (options & SingleApplication::Mode::ExcludeAppVersion) ) {
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appData.addData( SingleApplication::app_t::applicationVersion().toUtf8() );
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}
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if( ! (options & SingleApplication::Mode::ExcludeAppPath) ) {
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#ifdef Q_OS_WIN
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appData.addData( SingleApplication::app_t::applicationFilePath().toLower().toUtf8() );
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#else
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appData.addData( SingleApplication::app_t::applicationFilePath().toUtf8() );
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#endif
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}
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// User level block requires a user specific data in the hash
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if( options & SingleApplication::Mode::User ) {
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#ifdef Q_OS_WIN
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wchar_t username [ UNLEN + 1 ];
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// Specifies size of the buffer on input
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DWORD usernameLength = UNLEN + 1;
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if( GetUserNameW( username, &usernameLength ) ) {
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appData.addData( QString::fromWCharArray(username).toUtf8() );
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} else {
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appData.addData( QStandardPaths::standardLocations( QStandardPaths::HomeLocation ).join("").toUtf8() );
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}
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#endif
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#ifdef Q_OS_UNIX
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appData.addData(qgetenv("USER"));
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#endif
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}
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// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with
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// server naming requirements.
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blockServerName = appData.result().toBase64().replace("/", "_");
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}
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void SingleApplicationPrivate::initializeMemoryBlock()
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{
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InstancesInfo* inst = static_cast<InstancesInfo*>( memory->data() );
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memory->lock();
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InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
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if (server != nullptr) {
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server->close();
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delete server;
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inst->primary = false;
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inst->secondary = 0;
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inst->primaryPid = -1;
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inst->checksum = blockChecksum();
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}
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memory->unlock();
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delete memory;
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}
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void SingleApplicationPrivate::startPrimary()
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{
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Q_Q(SingleApplication);
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void SingleApplicationPrivate::genBlockServerName() {
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// Successful creation means that no main process exists
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// So we start a QLocalServer to listen for connections
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QLocalServer::removeServer( blockServerName );
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server = new QLocalServer();
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QCryptographicHash appData(QCryptographicHash::Sha256);
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appData.addData("SingleApplication", 17);
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appData.addData(SingleApplication::app_t::applicationName().toUtf8());
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appData.addData(SingleApplication::app_t::organizationName().toUtf8());
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appData.addData(SingleApplication::app_t::organizationDomain().toUtf8());
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// Restrict access to the socket according to the
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// SingleApplication::Mode::User flag on User level or no restrictions
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if( options & SingleApplication::Mode::User ) {
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server->setSocketOptions( QLocalServer::UserAccessOption );
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} else {
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server->setSocketOptions( QLocalServer::WorldAccessOption );
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if (!(options & SingleApplication::Mode::ExcludeAppVersion)) {
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appData.addData(SingleApplication::app_t::applicationVersion().toUtf8());
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}
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if (! (options & SingleApplication::Mode::ExcludeAppPath)) {
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#ifdef Q_OS_WIN
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appData.addData(SingleApplication::app_t::applicationFilePath().toLower().toUtf8());
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#else
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appData.addData(SingleApplication::app_t::applicationFilePath().toUtf8());
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#endif
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}
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// User level block requires a user specific data in the hash
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if (options & SingleApplication::Mode::User) {
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#ifdef Q_OS_UNIX
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QByteArray username;
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#if defined(HAVE_GETEUID) && defined(HAVE_GETPWUID)
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uid_t uid = geteuid();
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if (uid != -1) {
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struct passwd *pw = getpwuid(uid);
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if (pw) {
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username = pw->pw_name;
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}
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}
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qDebug() << username;
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#endif
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if (username.isEmpty()) username = qgetenv("USER");
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appData.addData(username);
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#endif
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#ifdef Q_OS_WIN
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wchar_t username [ UNLEN + 1 ];
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// Specifies size of the buffer on input
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DWORD usernameLength = UNLEN + 1;
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if (GetUserNameW(username, &usernameLength)) {
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appData.addData(QString::fromWCharArray(username).toUtf8());
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}
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#endif
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}
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server->listen( blockServerName );
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QObject::connect(
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server,
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&QLocalServer::newConnection,
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this,
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&SingleApplicationPrivate::slotConnectionEstablished
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);
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// Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with server naming requirements.
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blockServerName = appData.result().toBase64().replace("/", "_");
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// Reset the number of connections
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InstancesInfo* inst = static_cast <InstancesInfo*>( memory->data() );
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inst->primary = true;
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inst->primaryPid = q->applicationPid();
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inst->checksum = blockChecksum();
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instanceNumber = 0;
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}
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void SingleApplicationPrivate::startSecondary()
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{
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void SingleApplicationPrivate::initializeMemoryBlock() {
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InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
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inst->primary = false;
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inst->secondary = 0;
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inst->primaryPid = -1;
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inst->checksum = blockChecksum();
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}
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void SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType )
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{
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// Connect to the Local Server of the Primary Instance if not already
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// connected.
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if( socket == nullptr ) {
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socket = new QLocalSocket();
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}
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void SingleApplicationPrivate::startPrimary() {
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// If already connected - we are done;
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if( socket->state() == QLocalSocket::ConnectedState )
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return;
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Q_Q(SingleApplication);
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// If not connect
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if( socket->state() == QLocalSocket::UnconnectedState ||
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socket->state() == QLocalSocket::ClosingState ) {
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socket->connectToServer( blockServerName );
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}
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// Successful creation means that no main process exists
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// So we start a QLocalServer to listen for connections
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QLocalServer::removeServer(blockServerName);
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server = new QLocalServer();
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// Wait for being connected
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if( socket->state() == QLocalSocket::ConnectingState ) {
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socket->waitForConnected( msecs );
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}
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// Restrict access to the socket according to the
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// SingleApplication::Mode::User flag on User level or no restrictions
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if (options & SingleApplication::Mode::User) {
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server->setSocketOptions(QLocalServer::UserAccessOption);
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}
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else {
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server->setSocketOptions(QLocalServer::WorldAccessOption);
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}
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// Initialisation message according to the SingleApplication protocol
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if( socket->state() == QLocalSocket::ConnectedState ) {
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// Notify the parent that a new instance had been started;
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QByteArray initMsg;
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QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
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server->listen(blockServerName);
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QObject::connect(server, &QLocalServer::newConnection, this, &SingleApplicationPrivate::slotConnectionEstablished);
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// Reset the number of connections
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InstancesInfo* inst = static_cast <InstancesInfo*>(memory->data());
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inst->primary = true;
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inst->primaryPid = q->applicationPid();
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inst->checksum = blockChecksum();
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instanceNumber = 0;
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}
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void SingleApplicationPrivate::startSecondary() {}
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void SingleApplicationPrivate::connectToPrimary(int msecs, ConnectionType connectionType) {
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// Connect to the Local Server of the Primary Instance if not already connected.
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if (socket == nullptr) {
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socket = new QLocalSocket();
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}
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// If already connected - we are done;
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if (socket->state() == QLocalSocket::ConnectedState)
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return;
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// If not connect
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if (socket->state() == QLocalSocket::UnconnectedState ||
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socket->state() == QLocalSocket::ClosingState) {
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socket->connectToServer(blockServerName);
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}
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// Wait for being connected
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if (socket->state() == QLocalSocket::ConnectingState) {
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socket->waitForConnected(msecs);
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}
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// Initialisation message according to the SingleApplication protocol
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if (socket->state() == QLocalSocket::ConnectedState) {
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// Notify the parent that a new instance had been started;
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QByteArray initMsg;
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QDataStream writeStream(&initMsg, QIODevice::WriteOnly);
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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writeStream.setVersion(QDataStream::Qt_5_6);
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writeStream.setVersion(QDataStream::Qt_5_6);
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#endif
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writeStream << blockServerName.toLatin1();
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writeStream << static_cast<quint8>(connectionType);
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writeStream << instanceNumber;
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quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
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writeStream << checksum;
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writeStream << blockServerName.toLatin1();
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writeStream << static_cast<quint8>(connectionType);
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writeStream << instanceNumber;
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quint16 checksum = qChecksum(initMsg.constData(), static_cast<quint32>(initMsg.length()));
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writeStream << checksum;
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// The header indicates the message length that follows
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QByteArray header;
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QDataStream headerStream(&header, QIODevice::WriteOnly);
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// The header indicates the message length that follows
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QByteArray header;
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QDataStream headerStream(&header, QIODevice::WriteOnly);
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
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headerStream.setVersion(QDataStream::Qt_5_6);
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headerStream.setVersion(QDataStream::Qt_5_6);
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#endif
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headerStream << static_cast <quint64>( initMsg.length() );
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headerStream << static_cast <quint64>(initMsg.length());
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socket->write(header);
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socket->write(initMsg);
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socket->flush();
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socket->waitForBytesWritten(msecs);
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}
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socket->write( header );
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socket->write( initMsg );
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socket->flush();
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socket->waitForBytesWritten( msecs );
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}
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}
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quint16 SingleApplicationPrivate::blockChecksum()
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{
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return qChecksum(
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static_cast <const char *>( memory->data() ),
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offsetof( InstancesInfo, checksum )
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);
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quint16 SingleApplicationPrivate::blockChecksum() {
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return qChecksum(static_cast <const char *>(memory->data()), offsetof(InstancesInfo, checksum));
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}
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qint64 SingleApplicationPrivate::primaryPid()
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{
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qint64 pid;
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qint64 SingleApplicationPrivate::primaryPid() {
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memory->lock();
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InstancesInfo* inst = static_cast<InstancesInfo*>( memory->data() );
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pid = inst->primaryPid;
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memory->unlock();
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qint64 pid;
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memory->lock();
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InstancesInfo* inst = static_cast<InstancesInfo*>(memory->data());
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pid = inst->primaryPid;
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memory->unlock();
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return pid;
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return pid;
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}
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/**
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* @brief Executed when a connection has been made to the LocalServer
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*/
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void SingleApplicationPrivate::slotConnectionEstablished()
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{
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QLocalSocket *nextConnSocket = server->nextPendingConnection();
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connectionMap.insert(nextConnSocket, ConnectionInfo());
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void SingleApplicationPrivate::slotConnectionEstablished() {
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QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose,
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[nextConnSocket, this]() {
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auto &info = connectionMap[nextConnSocket];
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Q_EMIT this->slotClientConnectionClosed( nextConnSocket, info.instanceId );
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}
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);
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QLocalSocket *nextConnSocket = server->nextPendingConnection();
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connectionMap.insert(nextConnSocket, ConnectionInfo());
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QObject::connect(nextConnSocket, &QLocalSocket::disconnected,
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[nextConnSocket, this](){
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connectionMap.remove(nextConnSocket);
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nextConnSocket->deleteLater();
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}
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);
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QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose,
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[nextConnSocket, this]() {
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auto &info = connectionMap[nextConnSocket];
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Q_EMIT this->slotClientConnectionClosed(nextConnSocket, info.instanceId);
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}
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);
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QObject::connect(nextConnSocket, &QLocalSocket::disconnected,
|
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[nextConnSocket, this](){
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connectionMap.remove(nextConnSocket);
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nextConnSocket->deleteLater();
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}
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);
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QObject::connect(nextConnSocket, &QLocalSocket::readyRead,
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[nextConnSocket, this]() {
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auto &info = connectionMap[nextConnSocket];
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switch(info.stage) {
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case StageHeader:
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readInitMessageHeader(nextConnSocket);
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break;
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case StageBody:
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readInitMessageBody(nextConnSocket);
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break;
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case StageConnected:
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Q_EMIT this->slotDataAvailable(nextConnSocket, info.instanceId);
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break;
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default:
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break;
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};
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}
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);
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QObject::connect(nextConnSocket, &QLocalSocket::readyRead,
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[nextConnSocket, this]() {
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auto &info = connectionMap[nextConnSocket];
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switch(info.stage) {
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case StageHeader:
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readInitMessageHeader(nextConnSocket);
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break;
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case StageBody:
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readInitMessageBody(nextConnSocket);
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||||
break;
|
||||
case StageConnected:
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Q_EMIT this->slotDataAvailable( nextConnSocket, info.instanceId );
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break;
|
||||
default:
|
||||
break;
|
||||
};
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void SingleApplicationPrivate::readInitMessageHeader( QLocalSocket *sock )
|
||||
{
|
||||
if (!connectionMap.contains( sock )) {
|
||||
return;
|
||||
}
|
||||
void SingleApplicationPrivate::readInitMessageHeader(QLocalSocket *sock) {
|
||||
|
||||
if( sock->bytesAvailable() < ( qint64 )sizeof( quint64 ) ) {
|
||||
return;
|
||||
}
|
||||
if (!connectionMap.contains(sock)) {
|
||||
return;
|
||||
}
|
||||
|
||||
QDataStream headerStream( sock );
|
||||
if (sock->bytesAvailable() < (qint64) sizeof(quint64)) {
|
||||
return;
|
||||
}
|
||||
|
||||
QDataStream headerStream(sock);
|
||||
|
||||
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
|
||||
headerStream.setVersion( QDataStream::Qt_5_6 );
|
||||
headerStream.setVersion(QDataStream::Qt_5_6);
|
||||
#endif
|
||||
|
||||
// Read the header to know the message length
|
||||
quint64 msgLen = 0;
|
||||
headerStream >> msgLen;
|
||||
ConnectionInfo &info = connectionMap[sock];
|
||||
info.stage = StageBody;
|
||||
info.msgLen = msgLen;
|
||||
// Read the header to know the message length
|
||||
quint64 msgLen = 0;
|
||||
headerStream >> msgLen;
|
||||
ConnectionInfo &info = connectionMap[sock];
|
||||
info.stage = StageBody;
|
||||
info.msgLen = msgLen;
|
||||
|
||||
if (sock->bytesAvailable() >= (qint64) msgLen) {
|
||||
readInitMessageBody(sock);
|
||||
}
|
||||
|
||||
if ( sock->bytesAvailable() >= (qint64) msgLen ) {
|
||||
readInitMessageBody( sock );
|
||||
}
|
||||
}
|
||||
|
||||
void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock )
|
||||
{
|
||||
Q_Q(SingleApplication);
|
||||
void SingleApplicationPrivate::readInitMessageBody(QLocalSocket *sock) {
|
||||
|
||||
if (!connectionMap.contains( sock )) {
|
||||
return;
|
||||
}
|
||||
Q_Q(SingleApplication);
|
||||
|
||||
ConnectionInfo &info = connectionMap[sock];
|
||||
if( sock->bytesAvailable() < ( qint64 )info.msgLen ) {
|
||||
return;
|
||||
}
|
||||
if (!connectionMap.contains(sock)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Read the message body
|
||||
QByteArray msgBytes = sock->read(info.msgLen);
|
||||
QDataStream readStream(msgBytes);
|
||||
ConnectionInfo &info = connectionMap[sock];
|
||||
if (sock->bytesAvailable() < (qint64)info.msgLen) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Read the message body
|
||||
QByteArray msgBytes = sock->read(info.msgLen);
|
||||
QDataStream readStream(msgBytes);
|
||||
|
||||
#if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0))
|
||||
readStream.setVersion( QDataStream::Qt_5_6 );
|
||||
readStream.setVersion(QDataStream::Qt_5_6);
|
||||
#endif
|
||||
|
||||
// server name
|
||||
QByteArray latin1Name;
|
||||
readStream >> latin1Name;
|
||||
// server name
|
||||
QByteArray latin1Name;
|
||||
readStream >> latin1Name;
|
||||
|
||||
// connection type
|
||||
ConnectionType connectionType = InvalidConnection;
|
||||
quint8 connTypeVal = InvalidConnection;
|
||||
readStream >> connTypeVal;
|
||||
connectionType = static_cast <ConnectionType>( connTypeVal );
|
||||
// connection type
|
||||
ConnectionType connectionType = InvalidConnection;
|
||||
quint8 connTypeVal = InvalidConnection;
|
||||
readStream >> connTypeVal;
|
||||
connectionType = static_cast <ConnectionType>(connTypeVal);
|
||||
|
||||
// instance id
|
||||
quint32 instanceId = 0;
|
||||
readStream >> instanceId;
|
||||
// instance id
|
||||
quint32 instanceId = 0;
|
||||
readStream >> instanceId;
|
||||
|
||||
// checksum
|
||||
quint16 msgChecksum = 0;
|
||||
readStream >> msgChecksum;
|
||||
// checksum
|
||||
quint16 msgChecksum = 0;
|
||||
readStream >> msgChecksum;
|
||||
|
||||
const quint16 actualChecksum = qChecksum( msgBytes.constData(), static_cast<quint32>( msgBytes.length() - sizeof( quint16 ) ) );
|
||||
const quint16 actualChecksum = qChecksum(msgBytes.constData(), static_cast<quint32>(msgBytes.length() - sizeof(quint16)));
|
||||
|
||||
bool isValid = readStream.status() == QDataStream::Ok &&
|
||||
QLatin1String(latin1Name) == blockServerName &&
|
||||
msgChecksum == actualChecksum;
|
||||
bool isValid = readStream.status() == QDataStream::Ok && QLatin1String(latin1Name) == blockServerName && msgChecksum == actualChecksum;
|
||||
|
||||
if( !isValid ) {
|
||||
sock->close();
|
||||
return;
|
||||
}
|
||||
if (!isValid) {
|
||||
sock->close();
|
||||
return;
|
||||
}
|
||||
|
||||
info.instanceId = instanceId;
|
||||
info.stage = StageConnected;
|
||||
info.instanceId = instanceId;
|
||||
info.stage = StageConnected;
|
||||
|
||||
if( connectionType == NewInstance ||
|
||||
( connectionType == SecondaryInstance &&
|
||||
options & SingleApplication::Mode::SecondaryNotification ) )
|
||||
{
|
||||
Q_EMIT q->instanceStarted();
|
||||
}
|
||||
if (connectionType == NewInstance || (connectionType == SecondaryInstance && options & SingleApplication::Mode::SecondaryNotification)) {
|
||||
Q_EMIT q->instanceStarted();
|
||||
}
|
||||
|
||||
if (sock->bytesAvailable() > 0) {
|
||||
Q_EMIT this->slotDataAvailable(sock, instanceId);
|
||||
}
|
||||
|
||||
if (sock->bytesAvailable() > 0) {
|
||||
Q_EMIT this->slotDataAvailable( sock, instanceId );
|
||||
}
|
||||
}
|
||||
|
||||
void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId )
|
||||
{
|
||||
Q_Q(SingleApplication);
|
||||
Q_EMIT q->receivedMessage( instanceId, dataSocket->readAll() );
|
||||
void SingleApplicationPrivate::slotDataAvailable(QLocalSocket *dataSocket, quint32 instanceId) {
|
||||
|
||||
Q_Q(SingleApplication);
|
||||
Q_EMIT q->receivedMessage(instanceId, dataSocket->readAll());
|
||||
|
||||
}
|
||||
|
||||
void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId )
|
||||
{
|
||||
if( closedSocket->bytesAvailable() > 0 )
|
||||
Q_EMIT slotDataAvailable( closedSocket, instanceId );
|
||||
void SingleApplicationPrivate::slotClientConnectionClosed(QLocalSocket *closedSocket, quint32 instanceId) {
|
||||
|
||||
if (closedSocket->bytesAvailable() > 0)
|
||||
Q_EMIT slotDataAvailable(closedSocket, instanceId);
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user