SingleApplication: Use geteuid / getpwuid to get username and reformat
sources
This commit is contained in:
220
3rdparty/singleapplication/singlecoreapplication.cpp
vendored
220
3rdparty/singleapplication/singlecoreapplication.cpp
vendored
@@ -20,12 +20,24 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// W A R N I N G !!!
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// -----------------
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//
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// This is a modified version of SingleApplication,
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// The original version is at:
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//
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// https://github.com/itay-grudev/SingleApplication
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//
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//
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#include <QtGlobal>
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#include <QCoreApplication>
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#include <QtCore/QTime>
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#include <QtCore/QThread>
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#include <QtCore/QDateTime>
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#include <QtCore/QByteArray>
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#include <QtCore/QSharedMemory>
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#include <QThread>
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#include <QSharedMemory>
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#include <QByteArray>
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#include <QDateTime>
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#include <QTime>
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#include "singlecoreapplication.h"
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#include "singlecoreapplication_p.h"
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@@ -37,139 +49,137 @@
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* @param argv
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* @param {bool} allowSecondaryInstances
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*/
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SingleCoreApplication::SingleCoreApplication( int &argc, char *argv[], bool allowSecondary, Options options, int timeout )
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: app_t( argc, argv ), d_ptr( new SingleCoreApplicationPrivate( this ) )
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{
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Q_D(SingleCoreApplication);
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SingleCoreApplication::SingleCoreApplication(int &argc, char *argv[], bool allowSecondary, Options options, int timeout)
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: app_t(argc, argv), d_ptr(new SingleCoreApplicationPrivate(this)) {
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// Store the current mode of the program
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d->options = options;
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Q_D(SingleCoreApplication);
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// Generating an application ID used for identifying the shared memory
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// block and QLocalServer
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d->genBlockServerName();
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// Store the current mode of the program
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d->options = options;
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// Generating an application ID used for identifying the shared memory
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// block and QLocalServer
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d->genBlockServerName();
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#ifdef Q_OS_UNIX
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// By explicitly attaching it and then deleting it we make sure that the
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// memory is deleted even after the process has crashed on Unix.
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d->memory = new QSharedMemory( d->blockServerName );
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d->memory->attach();
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delete d->memory;
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// By explicitly attaching it and then deleting it we make sure that the
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// memory is deleted even after the process has crashed on Unix.
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d->memory = new QSharedMemory(d->blockServerName);
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d->memory->attach();
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delete d->memory;
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#endif
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// Guarantee thread safe behaviour with a shared memory block.
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d->memory = new QSharedMemory( d->blockServerName );
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// Guarantee thread safe behaviour with a shared memory block.
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d->memory = new QSharedMemory(d->blockServerName);
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// Create a shared memory block
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if( d->memory->create( sizeof( InstancesInfo ) ) ) {
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// Initialize the shared memory block
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d->memory->lock();
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d->initializeMemoryBlock();
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d->memory->unlock();
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} else {
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// Attempt to attach to the memory segment
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if( ! d->memory->attach() ) {
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qCritical() << "SingleCoreApplication: Unable to attach to shared memory block.";
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qCritical() << d->memory->errorString();
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delete d;
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::exit( EXIT_FAILURE );
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}
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// Create a shared memory block
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if (d->memory->create(sizeof(InstancesInfo))) {
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// Initialize the shared memory block
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d->memory->lock();
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d->initializeMemoryBlock();
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d->memory->unlock();
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}
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else {
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// Attempt to attach to the memory segment
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if (!d->memory->attach()) {
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qCritical() << "SingleCoreApplication: Unable to attach to shared memory block.";
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qCritical() << d->memory->errorString();
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delete d;
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::exit(EXIT_FAILURE);
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}
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}
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InstancesInfo* inst = static_cast<InstancesInfo*>( d->memory->data() );
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QTime time;
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time.start();
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InstancesInfo* inst = static_cast<InstancesInfo*>(d->memory->data());
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QTime time;
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time.start();
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// Make sure the shared memory block is initialised and in consistent state
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while( true ) {
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d->memory->lock();
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// Make sure the shared memory block is initialised and in consistent state
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while (true) {
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d->memory->lock();
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if( d->blockChecksum() == inst->checksum ) break;
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if(d->blockChecksum() == inst->checksum) break;
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if( time.elapsed() > 5000 ) {
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qWarning() << "SingleCoreApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure.";
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d->initializeMemoryBlock();
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}
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d->memory->unlock();
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// Random sleep here limits the probability of a collision between two racing apps
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qsrand( QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max() );
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QThread::sleep( 8 + static_cast <unsigned long>( static_cast <float>( qrand() ) / RAND_MAX * 10 ) );
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}
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if( inst->primary == false) {
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d->startPrimary();
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d->memory->unlock();
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return;
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}
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// Check if another instance can be started
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if( allowSecondary ) {
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inst->secondary += 1;
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inst->checksum = d->blockChecksum();
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d->instanceNumber = inst->secondary;
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d->startSecondary();
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if( d->options & Mode::SecondaryNotification ) {
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d->connectToPrimary( timeout, SingleCoreApplicationPrivate::SecondaryInstance );
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}
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d->memory->unlock();
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return;
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if (time.elapsed() > 5000) {
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qWarning() << "SingleCoreApplication: Shared memory block has been in an inconsistent state from more than 5s. Assuming primary instance failure.";
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d->initializeMemoryBlock();
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}
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d->memory->unlock();
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d->connectToPrimary( timeout, SingleCoreApplicationPrivate::NewInstance );
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// Random sleep here limits the probability of a collision between two racing apps
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qsrand(QDateTime::currentMSecsSinceEpoch() % std::numeric_limits<uint>::max());
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QThread::sleep(8 + static_cast <unsigned long>(static_cast <float>(qrand()) / RAND_MAX * 10));
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}
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delete d;
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if (inst->primary == false) {
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d->startPrimary();
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d->memory->unlock();
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return;
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}
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// Check if another instance can be started
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if (allowSecondary) {
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inst->secondary += 1;
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inst->checksum = d->blockChecksum();
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d->instanceNumber = inst->secondary;
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d->startSecondary();
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if(d->options & Mode::SecondaryNotification) {
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d->connectToPrimary(timeout, SingleCoreApplicationPrivate::SecondaryInstance);
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}
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d->memory->unlock();
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return;
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}
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d->memory->unlock();
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d->connectToPrimary(timeout, SingleCoreApplicationPrivate::NewInstance);
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delete d;
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::exit(EXIT_SUCCESS);
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::exit( EXIT_SUCCESS );
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}
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/**
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* @brief Destructor
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*/
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SingleCoreApplication::~SingleCoreApplication()
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{
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Q_D(SingleCoreApplication);
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delete d;
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SingleCoreApplication::~SingleCoreApplication() {
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Q_D(SingleCoreApplication);
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delete d;
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}
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bool SingleCoreApplication::isPrimary()
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{
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Q_D(SingleCoreApplication);
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return d->server != nullptr;
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bool SingleCoreApplication::isPrimary() {
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Q_D(SingleCoreApplication);
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return d->server != nullptr;
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}
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bool SingleCoreApplication::isSecondary()
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{
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Q_D(SingleCoreApplication);
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return d->server == nullptr;
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bool SingleCoreApplication::isSecondary() {
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Q_D(SingleCoreApplication);
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return d->server == nullptr;
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}
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quint32 SingleCoreApplication::instanceId()
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{
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Q_D(SingleCoreApplication);
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return d->instanceNumber;
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quint32 SingleCoreApplication::instanceId() {
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Q_D(SingleCoreApplication);
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return d->instanceNumber;
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}
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qint64 SingleCoreApplication::primaryPid()
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{
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Q_D(SingleCoreApplication);
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return d->primaryPid();
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qint64 SingleCoreApplication::primaryPid() {
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Q_D(SingleCoreApplication);
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return d->primaryPid();
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}
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bool SingleCoreApplication::sendMessage( QByteArray message, int timeout )
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{
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Q_D(SingleCoreApplication);
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bool SingleCoreApplication::sendMessage(QByteArray message, int timeout) {
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// Nobody to connect to
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if( isPrimary() ) return false;
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Q_D(SingleCoreApplication);
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// Make sure the socket is connected
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d->connectToPrimary( timeout, SingleCoreApplicationPrivate::Reconnect );
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// Nobody to connect to
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if(isPrimary()) return false;
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// Make sure the socket is connected
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d->connectToPrimary(timeout, SingleCoreApplicationPrivate::Reconnect);
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d->socket->write(message);
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bool dataWritten = d->socket->waitForBytesWritten(timeout);
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d->socket->flush();
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return dataWritten;
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d->socket->write( message );
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bool dataWritten = d->socket->waitForBytesWritten( timeout );
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d->socket->flush();
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return dataWritten;
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}
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