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src/settings/backendsettingspage.h
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src/settings/backendsettingspage.h
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/*
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* Strawberry Music Player
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* Copyright 2013, Jonas Kvinge <jonas@strawbs.net>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDSETTINGSPAGE_H
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#define BACKENDSETTINGSPAGE_H
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#include "config.h"
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#include <QString>
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#include <QSettings>
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#include "backendsettingspage.h"
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#include "settingspage.h"
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#include "engine/engine_fwd.h"
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#include "engine/enginetype.h"
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class Ui_BackendSettingsPage;
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class BackendSettingsPage : public SettingsPage {
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Q_OBJECT
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public:
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BackendSettingsPage(SettingsDialog *dialog);
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~BackendSettingsPage();
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static const char *kSettingsGroup;
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static const char *EngineText_Xine;
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static const char *EngineText_GStreamer;
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static const char *EngineText_Phonon;
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static const char *EngineText_VLC;
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void Load();
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void Save();
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private slots:
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void EngineChanged(int index);
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void OutputChanged(int index);
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void DeviceSelectionChanged(int index);
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void DeviceStringChanged();
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void RgPreampChanged(int value);
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void BufferMinFillChanged(int value);
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private:
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Ui_BackendSettingsPage *ui_;
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void EngineChanged(Engine::EngineType enginetype);
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void OutputChanged(int index, Engine::EngineType enginetype);
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void Load_Engine(Engine::EngineType enginetype);
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void Load_Device(QString output);
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#ifdef HAVE_XINE
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void Xine_Load();
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void Xine_Save();
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void Xine_OutputChanged(int index);
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#endif
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#ifdef HAVE_GSTREAMER
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void Gst_Load();
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void Gst_Save();
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void Gst_OutputChanged(int index);
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#endif
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#ifdef HAVE_PHONON
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void Phonon_Load();
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void Phonon_Save();
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void Phonon_OutputChanged(int index);
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#endif
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#ifdef HAVE_VLC
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void VLC_Load();
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void VLC_Save();
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void VLC_OutputChanged(int index);
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#endif
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bool configloaded_;
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Engine::EngineType engineloaded_;
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QString output_;
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QString device_;
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QSettings s_;
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};
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#endif // BACKENDSETTINGSPAGE_H
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