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@@ -97,7 +97,7 @@ TranscodeDialog::TranscodeDialog(QMainWindow *mainwindow, QWidget *parent)
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log_ui_->setupUi(log_dialog_);
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QPushButton *clear_button = log_ui_->buttonBox->addButton(tr("Clear"), QDialogButtonBox::ResetRole);
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connect(clear_button, SIGNAL(clicked()), log_ui_->log, SLOT(clear()));
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QObject::connect(clear_button, &QPushButton::clicked, log_ui_->log, &QPlainTextEdit::clear);
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// Get presets
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QList<TranscoderPreset> presets = Transcoder::GetAllPresets();
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@@ -133,19 +133,19 @@ TranscodeDialog::TranscodeDialog(QMainWindow *mainwindow, QWidget *parent)
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ui_->progress_group->hide();
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// Connect stuff
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connect(ui_->add, SIGNAL(clicked()), SLOT(Add()));
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connect(ui_->import, SIGNAL(clicked()), SLOT(Import()));
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connect(ui_->remove, SIGNAL(clicked()), SLOT(Remove()));
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connect(start_button_, SIGNAL(clicked()), SLOT(Start()));
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connect(cancel_button_, SIGNAL(clicked()), SLOT(Cancel()));
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connect(close_button_, SIGNAL(clicked()), SLOT(hide()));
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connect(ui_->details, SIGNAL(clicked()), log_dialog_, SLOT(show()));
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connect(ui_->options, SIGNAL(clicked()), SLOT(Options()));
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connect(ui_->select, SIGNAL(clicked()), SLOT(AddDestination()));
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QObject::connect(ui_->add, &QPushButton::clicked, this, &TranscodeDialog::Add);
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QObject::connect(ui_->import, &QPushButton::clicked, this, &TranscodeDialog::Import);
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QObject::connect(ui_->remove, &QPushButton::clicked, this, &TranscodeDialog::Remove);
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QObject::connect(start_button_, &QPushButton::clicked, this, &TranscodeDialog::Start);
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QObject::connect(cancel_button_, &QPushButton::clicked, this, &TranscodeDialog::Cancel);
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QObject::connect(close_button_, &QPushButton::clicked, this, &TranscodeDialog::hide);
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QObject::connect(ui_->details, &QPushButton::clicked, log_dialog_, &QDialog::show);
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QObject::connect(ui_->options, &QPushButton::clicked, this, &TranscodeDialog::Options);
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QObject::connect(ui_->select, &QPushButton::clicked, this, &TranscodeDialog::AddDestination);
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connect(transcoder_, SIGNAL(JobComplete(QString, QString, bool)), SLOT(JobComplete(QString, QString, bool)));
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connect(transcoder_, SIGNAL(LogLine(QString)), SLOT(LogLine(QString)));
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connect(transcoder_, SIGNAL(AllJobsComplete()), SLOT(AllJobsComplete()));
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QObject::connect(transcoder_, &Transcoder::JobComplete, this, &TranscodeDialog::JobComplete);
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QObject::connect(transcoder_, &Transcoder::LogLine, this, &TranscodeDialog::LogLine);
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QObject::connect(transcoder_, &Transcoder::AllJobsComplete, this, &TranscodeDialog::AllJobsComplete);
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}
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