Move queuemanager to fancytabbar
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176
src/queue/queueview.cpp
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176
src/queue/queueview.cpp
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/*
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* Strawberry Music Player
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* This file was part of Clementine.
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* Copyright 2010, David Sansome <me@davidsansome.com>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <stdbool.h>
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#include <algorithm>
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#include <QWidget>
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#include <QAbstractItemModel>
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#include <QItemSelectionModel>
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#include <QKeySequence>
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#include <QList>
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#include <QPushButton>
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#include <QShortcut>
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#include <QTreeView>
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#include <QtAlgorithms>
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#include <QTimer>
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#include "core/iconloader.h"
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#include "playlist/playlist.h"
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#include "playlist/playlistdelegates.h"
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#include "playlist/playlistmanager.h"
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#include "queue.h"
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#include "queueview.h"
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#include "ui_queueview.h"
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using std::stable_sort;
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QueueView::QueueView(QWidget *parent)
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: QWidget(parent),
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ui_(new Ui_QueueView),
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playlists_(nullptr),
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current_playlist_(nullptr) {
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ui_->setupUi(this);
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ui_->list->setItemDelegate(new QueuedItemDelegate(this, 0));
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// Set icons on buttons
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ui_->move_down->setIcon(IconLoader::Load("go-down"));
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ui_->move_up->setIcon(IconLoader::Load("go-up"));
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ui_->remove->setIcon(IconLoader::Load("edit-delete"));
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ui_->clear->setIcon(IconLoader::Load("edit-clear-list"));
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// Set a standard shortcut
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ui_->remove->setShortcut(QKeySequence::Delete);
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// Button connections
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connect(ui_->move_down, SIGNAL(clicked()), SLOT(MoveDown()));
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connect(ui_->move_up, SIGNAL(clicked()), SLOT(MoveUp()));
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connect(ui_->remove, SIGNAL(clicked()), SLOT(Remove()));
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connect(ui_->clear, SIGNAL(clicked()), SLOT(Clear()));
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}
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QueueView::~QueueView() {
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delete ui_;
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}
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void QueueView::SetPlaylistManager(PlaylistManager *manager) {
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playlists_ = manager;
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connect(playlists_, SIGNAL(CurrentChanged(Playlist*)), SLOT(CurrentPlaylistChanged(Playlist*)));
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CurrentPlaylistChanged(playlists_->current());
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}
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void QueueView::CurrentPlaylistChanged(Playlist *playlist) {
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if (current_playlist_) {
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disconnect(current_playlist_->queue(), SIGNAL(rowsInserted(QModelIndex, int, int)), this, SLOT(UpdateButtonState()));
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disconnect(current_playlist_->queue(), SIGNAL(rowsRemoved(QModelIndex, int, int)), this, SLOT(UpdateButtonState()));
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disconnect(current_playlist_->queue(), SIGNAL(layoutChanged()), this, SLOT(UpdateButtonState()));
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disconnect(current_playlist_->queue(), SIGNAL(SummaryTextChanged(QString)), ui_->summary, SLOT(setText(QString)));
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disconnect(current_playlist_, SIGNAL(destroyed()), this, SLOT(PlaylistDestroyed()));
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}
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current_playlist_ = playlist;
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connect(current_playlist_->queue(), SIGNAL(rowsInserted(QModelIndex,int,int)), this, SLOT(UpdateButtonState()));
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connect(current_playlist_->queue(), SIGNAL(rowsRemoved(QModelIndex,int,int)), this, SLOT(UpdateButtonState()));
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connect(current_playlist_->queue(), SIGNAL(layoutChanged()), this, SLOT(UpdateButtonState()));
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connect(current_playlist_->queue(), SIGNAL(SummaryTextChanged(QString)), ui_->summary, SLOT(setText(QString)));
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connect(current_playlist_, SIGNAL(destroyed()), this, SLOT(PlaylistDestroyed()));
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ui_->list->setModel(current_playlist_->queue());
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connect(ui_->list->selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)), SLOT(UpdateButtonState()));
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QTimer::singleShot(0, current_playlist_->queue(), SLOT(UpdateSummaryText()));
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}
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void QueueView::MoveUp() {
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QModelIndexList indexes = ui_->list->selectionModel()->selectedRows();
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std::stable_sort(indexes.begin(), indexes.end());
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if (indexes.isEmpty() || indexes.first().row() == 0) return;
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for (const QModelIndex &index : indexes) {
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current_playlist_->queue()->MoveUp(index.row());
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}
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}
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void QueueView::MoveDown() {
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QModelIndexList indexes = ui_->list->selectionModel()->selectedRows();
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std::stable_sort(indexes.begin(), indexes.end());
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if (indexes.isEmpty() || indexes.last().row() == current_playlist_->queue()->rowCount()-1)
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return;
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for (int i = indexes.count() - 1; i >= 0; --i) {
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current_playlist_->queue()->MoveDown(indexes[i].row());
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}
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}
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void QueueView::Clear() {
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current_playlist_->queue()->Clear();
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}
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void QueueView::Remove() {
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// collect the rows to be removed
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QList<int> row_list;
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for (const QModelIndex &index : ui_->list->selectionModel()->selectedRows()) {
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if (index.isValid()) row_list << index.row();
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}
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current_playlist_->queue()->Remove(row_list);
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}
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void QueueView::UpdateButtonState() {
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const QModelIndex current = ui_->list->selectionModel()->currentIndex();
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if (current.isValid()) {
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ui_->move_up->setEnabled(current.row() != 0);
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ui_->move_down->setEnabled(current.row() != current_playlist_->queue()->rowCount()-1);
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ui_->remove->setEnabled(true);
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}
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else {
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ui_->move_up->setEnabled(false);
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ui_->move_down->setEnabled(false);
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ui_->remove->setEnabled(false);
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}
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ui_->clear->setEnabled(!current_playlist_->queue()->is_empty());
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}
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void QueueView::PlaylistDestroyed() {
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current_playlist_ = nullptr;
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// We'll get another CurrentPlaylistChanged() soon
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}
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