Fix spelling and typos
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@@ -1236,7 +1236,7 @@ void GstEnginePipeline::FaderTimelineFinished() {
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fader_.reset();
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// Wait a little while longer before emitting the finished signal (and probably distroying the pipeline) to account for delays in the audio server/driver.
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// Wait a little while longer before emitting the finished signal (and probably destroying the pipeline) to account for delays in the audio server/driver.
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if (use_fudge_timer_) {
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fader_fudge_timer_.start(kFaderFudgeMsec, this);
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}
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