Use C++11 enum class
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@@ -77,7 +77,7 @@ class PlayerInterface : public QObject {
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virtual void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) = 0;
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// If there's currently a song playing, pause it, otherwise play the track that was playing last, or the first one on the playlist
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virtual void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) = 0;
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virtual void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll::Always) = 0;
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virtual void PlayPauseHelper() = 0;
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virtual void RestartOrPrevious() = 0;
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@@ -164,7 +164,7 @@ class Player : public PlayerInterface {
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void SaveVolume() override;
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void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) override;
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void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) override;
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void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll::Always) override;
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void PlayPauseHelper() override { PlayPause(play_offset_nanosec_); }
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void RestartOrPrevious() override;
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void Next() override;
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