Use C++11 enum class

This commit is contained in:
Jonas Kvinge
2023-02-18 14:09:27 +01:00
parent e6c5f76872
commit dd72fb4ca5
237 changed files with 2915 additions and 2840 deletions

View File

@@ -77,7 +77,7 @@ class PlayerInterface : public QObject {
virtual void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) = 0;
// If there's currently a song playing, pause it, otherwise play the track that was playing last, or the first one on the playlist
virtual void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) = 0;
virtual void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll::Always) = 0;
virtual void PlayPauseHelper() = 0;
virtual void RestartOrPrevious() = 0;
@@ -164,7 +164,7 @@ class Player : public PlayerInterface {
void SaveVolume() override;
void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) override;
void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll_Always) override;
void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll::Always) override;
void PlayPauseHelper() override { PlayPause(play_offset_nanosec_); }
void RestartOrPrevious() override;
void Next() override;