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@@ -77,7 +77,7 @@ void MoodbarBuilder::AddFrame(const double *magnitudes, int size) {
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}
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// Now divide the bark bands into thirds and compute their total amplitudes.
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double rgb[] = {0, 0, 0};
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double rgb[] = { 0, 0, 0 };
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for (int i = 0; i < sBarkBandCount; ++i) {
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rgb[(i * 3) / sBarkBandCount] += bands[i] * bands[i];
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}
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@@ -95,7 +95,7 @@ void MoodbarController::AsyncLoadComplete(MoodbarPipeline *pipeline, const QUrl
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return;
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}
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// Did we stop the song?
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switch(app_->player()->GetState()) {
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switch (app_->player()->GetState()) {
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case Engine::Error:
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case Engine::Empty:
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case Engine::Idle:
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