Rename EngineBase

This commit is contained in:
Jonas Kvinge
2023-04-22 19:13:42 +02:00
parent c3534affdb
commit e9f3281694
35 changed files with 451 additions and 500 deletions

View File

@@ -34,8 +34,8 @@
#include <QUrl>
#include "urlhandler.h"
#include "engine/engine_fwd.h"
#include "engine/enginetype.h"
#include "engine/enginebase.h"
#include "engine/enginemetadata.h"
#include "playlist/playlist.h"
#include "playlist/playlistitem.h"
#include "settings/behavioursettingspage.h"
@@ -48,10 +48,6 @@ class Equalizer;
class GstStartup;
#endif
namespace Engine {
struct SimpleMetaBundle;
} // namespace Engine
class PlayerInterface : public QObject {
Q_OBJECT
@@ -59,7 +55,7 @@ class PlayerInterface : public QObject {
explicit PlayerInterface(QObject *parent = nullptr) : QObject(parent) {}
virtual EngineBase *engine() const = 0;
virtual Engine::State GetState() const = 0;
virtual EngineBase::State GetState() const = 0;
virtual uint GetVolume() const = 0;
virtual PlaylistItemPtr GetCurrentItem() const = 0;
@@ -74,7 +70,7 @@ class PlayerInterface : public QObject {
virtual void SaveVolume() = 0;
// Manual track change to the specified track
virtual void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) = 0;
virtual void PlayAt(const int index, const quint64 offset_nanosec, EngineBase::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) = 0;
// If there's currently a song playing, pause it, otherwise play the track that was playing last, or the first one on the playlist
virtual void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll::Always) = 0;
@@ -138,11 +134,11 @@ class Player : public PlayerInterface {
static const char *kSettingsGroup;
Engine::EngineType CreateEngine(Engine::EngineType enginetype);
EngineBase::Type CreateEngine(EngineBase::Type Type);
void Init();
EngineBase *engine() const override { return engine_.get(); }
Engine::State GetState() const override { return last_state_; }
EngineBase::State GetState() const override { return last_state_; }
uint GetVolume() const override;
PlaylistItemPtr GetCurrentItem() const override { return current_item_; }
@@ -163,7 +159,7 @@ class Player : public PlayerInterface {
void LoadVolume() override;
void SaveVolume() override;
void PlayAt(const int index, const quint64 offset_nanosec, Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) override;
void PlayAt(const int index, const quint64 offset_nanosec, EngineBase::TrackChangeFlags change, const Playlist::AutoScroll autoscroll, const bool reshuffle, const bool force_inform = false) override;
void PlayPause(const quint64 offset_nanosec = 0, const Playlist::AutoScroll autoscroll = Playlist::AutoScroll::Always) override;
void PlayPauseHelper() override { PlayPause(play_offset_nanosec_); }
void RestartOrPrevious() override;
@@ -193,19 +189,19 @@ class Player : public PlayerInterface {
void HandleAuthentication();
signals:
void EngineChanged(const Engine::EngineType enginetype);
void EngineChanged(const EngineBase::Type Type);
private slots:
void EngineStateChanged(const Engine::State);
void EngineMetadataReceived(const Engine::SimpleMetaBundle &bundle);
void EngineStateChanged(const EngineBase::State);
void EngineMetadataReceived(const EngineMetadata &engine_metadata);
void TrackAboutToEnd();
void TrackEnded();
// Play the next item on the playlist - disregarding radio stations like last.fm that might have more tracks.
void NextItem(const Engine::TrackChangeFlags change, const Playlist::AutoScroll autoscroll);
void PreviousItem(const Engine::TrackChangeFlags change);
void NextItem(const EngineBase::TrackChangeFlags change, const Playlist::AutoScroll autoscroll);
void PreviousItem(const EngineBase::TrackChangeFlags change);
void NextInternal(const Engine::TrackChangeFlags, const Playlist::AutoScroll autoscroll);
void PlayPlaylistInternal(const Engine::TrackChangeFlags, const Playlist::AutoScroll autoscroll, const QString &playlist_name);
void NextInternal(const EngineBase::TrackChangeFlags, const Playlist::AutoScroll autoscroll);
void PlayPlaylistInternal(const EngineBase::TrackChangeFlags, const Playlist::AutoScroll autoscroll, const QString &playlist_name);
void FatalError();
void ValidSongRequested(const QUrl&);
@@ -231,9 +227,9 @@ class Player : public PlayerInterface {
PlaylistItemPtr current_item_;
Engine::TrackChangeFlags stream_change_type_;
EngineBase::TrackChangeFlags stream_change_type_;
Playlist::AutoScroll autoscroll_;
Engine::State last_state_;
EngineBase::State last_state_;
int nb_errors_received_;
QMap<QString, UrlHandler*> url_handlers_;