Port to QStringLiteral operator
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@@ -60,31 +60,33 @@
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#include "settings/globalshortcutssettingspage.h"
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using namespace Qt::Literals::StringLiterals;
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GlobalShortcutsManager::GlobalShortcutsManager(QWidget *parent) : QWidget(parent) {
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settings_.beginGroup(GlobalShortcutsSettingsPage::kSettingsGroup);
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// Create actions
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AddShortcut(QStringLiteral("play"), tr("Play"), std::bind(&GlobalShortcutsManager::Play, this));
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AddShortcut(QStringLiteral("pause"), tr("Pause"), std::bind(&GlobalShortcutsManager::Pause, this));
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AddShortcut(QStringLiteral("play_pause"), tr("Play/Pause"), std::bind(&GlobalShortcutsManager::PlayPause, this), QKeySequence(Qt::Key_MediaPlay));
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AddShortcut(QStringLiteral("stop"), tr("Stop"), std::bind(&GlobalShortcutsManager::Stop, this), QKeySequence(Qt::Key_MediaStop));
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AddShortcut(QStringLiteral("stop_after"), tr("Stop playing after current track"), std::bind(&GlobalShortcutsManager::StopAfter, this));
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AddShortcut(QStringLiteral("next_track"), tr("Next track"), std::bind(&GlobalShortcutsManager::Next, this), QKeySequence(Qt::Key_MediaNext));
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AddShortcut(QStringLiteral("prev_track"), tr("Previous track"), std::bind(&GlobalShortcutsManager::Previous, this), QKeySequence(Qt::Key_MediaPrevious));
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AddShortcut(QStringLiteral("restart_or_prev_track"), tr("Restart or previous track"), std::bind(&GlobalShortcutsManager::RestartOrPrevious, this));
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AddShortcut(QStringLiteral("inc_volume"), tr("Increase volume"), std::bind(&GlobalShortcutsManager::IncVolume, this));
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AddShortcut(QStringLiteral("dec_volume"), tr("Decrease volume"), std::bind(&GlobalShortcutsManager::DecVolume, this));
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AddShortcut(QStringLiteral("mute"), tr("Mute"), std::bind(&GlobalShortcutsManager::Mute, this));
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AddShortcut(QStringLiteral("seek_forward"), tr("Seek forward"), std::bind(&GlobalShortcutsManager::SeekForward, this));
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AddShortcut(QStringLiteral("seek_backward"), tr("Seek backward"), std::bind(&GlobalShortcutsManager::SeekBackward, this));
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AddShortcut(QStringLiteral("show_hide"), tr("Show/Hide"), std::bind(&GlobalShortcutsManager::ShowHide, this));
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AddShortcut(QStringLiteral("show_osd"), tr("Show OSD"), std::bind(&GlobalShortcutsManager::ShowOSD, this));
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AddShortcut(QStringLiteral("toggle_pretty_osd"), tr("Toggle Pretty OSD"), std::bind(&GlobalShortcutsManager::TogglePrettyOSD, this)); // Toggling possible only for pretty OSD
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AddShortcut(QStringLiteral("shuffle_mode"), tr("Change shuffle mode"), std::bind(&GlobalShortcutsManager::CycleShuffleMode, this));
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AddShortcut(QStringLiteral("repeat_mode"), tr("Change repeat mode"), std::bind(&GlobalShortcutsManager::CycleRepeatMode, this));
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AddShortcut(QStringLiteral("toggle_scrobbling"), tr("Enable/disable scrobbling"), std::bind(&GlobalShortcutsManager::ToggleScrobbling, this));
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AddShortcut(QStringLiteral("love"), tr("Love"), std::bind(&GlobalShortcutsManager::Love, this));
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AddShortcut(u"play"_s, tr("Play"), std::bind(&GlobalShortcutsManager::Play, this));
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AddShortcut(u"pause"_s, tr("Pause"), std::bind(&GlobalShortcutsManager::Pause, this));
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AddShortcut(u"play_pause"_s, tr("Play/Pause"), std::bind(&GlobalShortcutsManager::PlayPause, this), QKeySequence(Qt::Key_MediaPlay));
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AddShortcut(u"stop"_s, tr("Stop"), std::bind(&GlobalShortcutsManager::Stop, this), QKeySequence(Qt::Key_MediaStop));
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AddShortcut(u"stop_after"_s, tr("Stop playing after current track"), std::bind(&GlobalShortcutsManager::StopAfter, this));
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AddShortcut(u"next_track"_s, tr("Next track"), std::bind(&GlobalShortcutsManager::Next, this), QKeySequence(Qt::Key_MediaNext));
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AddShortcut(u"prev_track"_s, tr("Previous track"), std::bind(&GlobalShortcutsManager::Previous, this), QKeySequence(Qt::Key_MediaPrevious));
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AddShortcut(u"restart_or_prev_track"_s, tr("Restart or previous track"), std::bind(&GlobalShortcutsManager::RestartOrPrevious, this));
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AddShortcut(u"inc_volume"_s, tr("Increase volume"), std::bind(&GlobalShortcutsManager::IncVolume, this));
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AddShortcut(u"dec_volume"_s, tr("Decrease volume"), std::bind(&GlobalShortcutsManager::DecVolume, this));
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AddShortcut(u"mute"_s, tr("Mute"), std::bind(&GlobalShortcutsManager::Mute, this));
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AddShortcut(u"seek_forward"_s, tr("Seek forward"), std::bind(&GlobalShortcutsManager::SeekForward, this));
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AddShortcut(u"seek_backward"_s, tr("Seek backward"), std::bind(&GlobalShortcutsManager::SeekBackward, this));
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AddShortcut(u"show_hide"_s, tr("Show/Hide"), std::bind(&GlobalShortcutsManager::ShowHide, this));
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AddShortcut(u"show_osd"_s, tr("Show OSD"), std::bind(&GlobalShortcutsManager::ShowOSD, this));
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AddShortcut(u"toggle_pretty_osd"_s, tr("Toggle Pretty OSD"), std::bind(&GlobalShortcutsManager::TogglePrettyOSD, this)); // Toggling possible only for pretty OSD
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AddShortcut(u"shuffle_mode"_s, tr("Change shuffle mode"), std::bind(&GlobalShortcutsManager::CycleShuffleMode, this));
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AddShortcut(u"repeat_mode"_s, tr("Change repeat mode"), std::bind(&GlobalShortcutsManager::CycleRepeatMode, this));
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AddShortcut(u"toggle_scrobbling"_s, tr("Enable/disable scrobbling"), std::bind(&GlobalShortcutsManager::ToggleScrobbling, this));
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AddShortcut(u"love"_s, tr("Love"), std::bind(&GlobalShortcutsManager::Love, this));
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// Create backends - these do the actual shortcut registration
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