AnalyzerBase: Refactor code
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@@ -153,7 +153,7 @@ void AnalyzerContainer::ChangeAnalyzer(const int id) {
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current_analyzer_->set_engine(engine_);
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// Even if it is not supposed to happen, I don't want to get a dbz error
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current_framerate_ = current_framerate_ == 0 ? kMediumFramerate : current_framerate_;
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current_analyzer_->changeTimeout(1000 / current_framerate_);
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current_analyzer_->ChangeTimeout(1000 / current_framerate_);
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layout()->addWidget(current_analyzer_);
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@@ -166,7 +166,7 @@ void AnalyzerContainer::ChangeFramerate(int new_framerate) {
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if (current_analyzer_) {
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// Even if it is not supposed to happen, I don't want to get a dbz error
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new_framerate = new_framerate == 0 ? kMediumFramerate : new_framerate;
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current_analyzer_->changeTimeout(1000 / new_framerate);
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current_analyzer_->ChangeTimeout(1000 / new_framerate);
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// notify the current analyzer that the framerate has changed
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current_analyzer_->framerateChanged();
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