Add better error handling between engine and player
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@@ -193,6 +193,7 @@ class Player : public PlayerInterface {
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void NextInternal(Engine::TrackChangeFlags);
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void FatalError();
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void ValidSongRequested(const QUrl&);
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void InvalidSongRequested(const QUrl&);
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@@ -219,10 +220,11 @@ class Player : public PlayerInterface {
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QMap<QString, UrlHandler*> url_handlers_;
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QUrl loading_async_;
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int volume_before_mute_;
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QDateTime last_pressed_previous_;
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bool continue_on_error_;
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bool greyout_;
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PreviousBehaviour menu_previousmode_;
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int seek_step_sec_;
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