Add better error handling between engine and player
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@@ -137,13 +137,15 @@ signals:
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void FadeoutFinishedSignal();
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void StatusText(const QString&);
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void Error(const QString&);
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void StatusText(const QString &text);
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void Error(const QString &text);
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// Emitted when there was a fatal error
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void FatalError();
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// Emitted when Engine was unable to play a song with the given QUrl.
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void InvalidSongRequested(const QUrl&);
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void InvalidSongRequested(const QUrl &url);
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// Emitted when Engine successfully started playing a song with the given QUrl.
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void ValidSongRequested(const QUrl&);
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void ValidSongRequested(const QUrl &url);
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void MetaData(const Engine::SimpleMetaBundle&);
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