GstEngine: Simplify use of State

This commit is contained in:
Jonas Kvinge
2024-08-09 19:26:15 +02:00
parent d5d2eaba8a
commit fe30f27af3
2 changed files with 15 additions and 15 deletions

View File

@@ -60,7 +60,7 @@ class GstEngine : public EngineBase, public GstBufferConsumer {
Type type() const override { return Type::GStreamer; }
bool Init() override;
EngineBase::State state() const override;
State state() const override;
void StartPreloading(const QUrl &media_url, const QUrl &stream_url, const bool force_stop_at_end, const qint64 beginning_nanosec, const qint64 end_nanosec) override;
bool Load(const QUrl &media_url, const QUrl &stream_url, const EngineBase::TrackChangeFlags change, const bool force_stop_at_end, const quint64 beginning_nanosec, const qint64 end_nanosec, const std::optional<double> ebur128_integrated_loudness_lufs) override;
bool Play(const quint64 offset_nanosec) override;