/* * Strawberry Music Player * Copyright 2020-2024, Jonas Kvinge * * Strawberry is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Strawberry is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Strawberry. If not, see . * */ #ifndef PLAYLISTUNDOCOMMANDINSERTITEMS_H #define PLAYLISTUNDOCOMMANDINSERTITEMS_H #include "playlistundocommandbase.h" #include "playlistitem.h" class PlaylistUndoCommandInsertItems : public PlaylistUndoCommandBase { public: explicit PlaylistUndoCommandInsertItems(Playlist *playlist, const PlaylistItemPtrList &items, const int pos, const bool enqueue = false, const bool enqueue_next = false); void undo() override; void redo() override; // When load is async, items have already been pushed, so we need to update them. // This function try to find the equivalent item, and replace it with the new (completely loaded) one. // Return true if the was found (and updated), false otherwise bool UpdateItem(const PlaylistItemPtr &updated_item); private: PlaylistItemPtrList items_; int pos_; bool enqueue_; bool enqueue_next_; }; #endif // PLAYLISTUNDOCOMMANDINSERTITEMS_H