/* * Strawberry Music Player * This file was part of Clementine. * Copyright 2010, David Sansome * Copyright 2018-2019, Jonas Kvinge * * Strawberry is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Strawberry is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Strawberry. If not, see . * */ #ifndef PLAYLIST_H #define PLAYLIST_H #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "core/song.h" #include "core/tagreaderclient.h" #include "covermanager/albumcoverloaderresult.h" #include "playlistitem.h" #include "playlistsequence.h" class QMimeData; class QSortFilterProxyModel; class QUndoStack; class CollectionBackend; class PlaylistBackend; class PlaylistFilter; class Queue; class TaskManager; class InternetServices; class InternetService; namespace PlaylistUndoCommands { class InsertItems; class MoveItems; class ReOrderItems; class RemoveItems; class ShuffleItems; class SortItems; } typedef QMap ColumnAlignmentMap; Q_DECLARE_METATYPE(Qt::Alignment) Q_DECLARE_METATYPE(ColumnAlignmentMap) // Objects that may prevent a song being added to the playlist. // When there is something about to be inserted into it, // Playlist notifies all of it's listeners about the fact and every one of them picks 'invalid' songs. class SongInsertVetoListener : public QObject { Q_OBJECT public: // Listener returns a list of 'invalid' songs. // 'old_songs' are songs that are currently in the playlist and 'new_songs' are the songs about to be added if nobody exercises a veto. virtual SongList AboutToInsertSongs(const SongList &old_songs, const SongList &new_songs) = 0; }; class Playlist : public QAbstractListModel { Q_OBJECT friend class PlaylistUndoCommands::InsertItems; friend class PlaylistUndoCommands::RemoveItems; friend class PlaylistUndoCommands::MoveItems; friend class PlaylistUndoCommands::ReOrderItems; public: explicit Playlist(PlaylistBackend *backend, TaskManager *task_manager, CollectionBackend *collection, int id, const QString &special_type = QString(), bool favorite = false, QObject *parent = nullptr); ~Playlist() override; void SkipTracks(const QModelIndexList &source_indexes); // Always add new columns to the end of this enum - the values are persisted enum Column { Column_Title = 0, Column_Artist, Column_Album, Column_AlbumArtist, Column_Performer, Column_Composer, Column_Year, Column_OriginalYear, Column_Track, Column_Disc, Column_Length, Column_Genre, Column_Samplerate, Column_Bitdepth, Column_Bitrate, Column_Filename, Column_BaseFilename, Column_Filesize, Column_Filetype, Column_DateCreated, Column_DateModified, Column_PlayCount, Column_SkipCount, Column_LastPlayed, Column_Comment, Column_Grouping, Column_Source, Column_Mood, ColumnCount }; enum Role { Role_IsCurrent = Qt::UserRole + 1, Role_IsPaused, Role_StopAfter, Role_QueuePosition }; enum Path { Path_Automatic = 0, // Automatically select path type Path_Absolute, // Always use absolute paths Path_Relative, // Always use relative paths Path_Ask_User, // Only used in preferences: to ask user which of the previous values he wants to use. }; static const char *kCddaMimeType; static const char *kRowsMimetype; static const char *kPlayNowMimetype; static const int kInvalidSongPriority; static const QRgb kInvalidSongColor; static const int kDynamicHistoryPriority; static const QRgb kDynamicHistoryColor; static const char *kSettingsGroup; static const char *kPathType; static const char *kWriteMetadata; static const int kUndoStackSize; static const int kUndoItemLimit; static const qint64 kMinScrobblePointNsecs; static const qint64 kMaxScrobblePointNsecs; static bool CompareItems(int column, Qt::SortOrder order, PlaylistItemPtr a, PlaylistItemPtr b); static QString column_name(Column column); static QString abbreviated_column_name(Column column); static bool column_is_editable(Playlist::Column column); static bool set_column_value(Song &song, Column column, const QVariant &value); // Persistence void Save() const; void Restore(); // Accessors QSortFilterProxyModel *proxy() const; Queue *queue() const { return queue_; } int id() const { return id_; } const QString &ui_path() const { return ui_path_; } void set_ui_path(const QString &path) { ui_path_ = path; } bool is_favorite() const { return favorite_; } void set_favorite(bool favorite) { favorite_ = favorite; } int current_row() const; int last_played_row() const; void reset_last_played() { last_played_item_index_ = QPersistentModelIndex(); } int next_row(bool ignore_repeat_track = false) const; int previous_row(bool ignore_repeat_track = false) const; const QModelIndex current_index() const; bool stop_after_current() const; QString special_type() const { return special_type_; } void set_special_type(const QString &v) { special_type_ = v; } const PlaylistItemPtr &item_at(int index) const { return items_[index]; } bool has_item_at(int index) const { return index >= 0 && index < rowCount(); } PlaylistItemPtr current_item() const; PlaylistItem::Options current_item_options() const; Song current_item_metadata() const; PlaylistItemList collection_items_by_id(int id) const; SongList GetAllSongs() const; PlaylistItemList GetAllItems() const; quint64 GetTotalLength() const; // in seconds void set_sequence(PlaylistSequence *v); PlaylistSequence *sequence() const { return playlist_sequence_; } QUndoStack *undo_stack() const { return undo_stack_; } bool scrobbled() const { return scrobbled_; } bool nowplaying() const { return nowplaying_; } void set_scrobbled(bool state) { scrobbled_ = state; } void set_nowplaying(bool state) { nowplaying_ = state; } void set_editing(const int row) { editing_ = row; } qint64 scrobble_point_nanosec() const { return scrobble_point_; } void UpdateScrobblePoint(const qint64 seek_point_nanosec = 0); // Changing the playlist void InsertItems(const PlaylistItemList &itemsIn, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false); void InsertCollectionItems(const SongList &songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false); void InsertSongs(const SongList &songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false); void InsertSongsOrCollectionItems(const SongList &songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false); void InsertInternetItems(InternetService* service, const SongList& songs, const int pos = -1, const bool play_now = false, const bool enqueue = false, const bool enqueue_next = false); void ReshuffleIndices(); // If this playlist contains the current item, this method will apply the "valid" flag on it. // If the "valid" flag is false, the song will be greyed out. Otherwise the grey color will be undone. // If the song is a local file and it's valid but non existent or invalid but exists, the // song will be reloaded to even out the situation because obviously something has changed. // This returns true if this playlist had current item when the method was invoked. bool ApplyValidityOnCurrentSong(const QUrl &url, bool valid); // Grays out and reloads all deleted songs in all playlists. Also, "ungreys" those songs which were once deleted but now got restored somehow. void InvalidateDeletedSongs(); // Removes from the playlist all local files that don't exist anymore. void RemoveDeletedSongs(); void StopAfter(int row); void ReloadItems(const QList &rows); void InformOfCurrentSongChange(); // Registers an object which will get notifications when new songs are about to be inserted into this playlist. void AddSongInsertVetoListener(SongInsertVetoListener *listener); // Unregisters a SongInsertVetoListener object. void RemoveSongInsertVetoListener(SongInsertVetoListener *listener); // Just emits the dataChanged() signal so the mood column is repainted. #ifdef HAVE_MOODBAR void MoodbarUpdated(const QModelIndex& index); #endif // QAbstractListModel int rowCount(const QModelIndex& = QModelIndex()) const override { return items_.count(); } int columnCount(const QModelIndex& = QModelIndex()) const override { return ColumnCount; } QVariant data(const QModelIndex &idx, int role = Qt::DisplayRole) const override; bool setData(const QModelIndex &index, const QVariant &value, int role) override; QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override; Qt::ItemFlags flags(const QModelIndex &index) const override; QStringList mimeTypes() const override; Qt::DropActions supportedDropActions() const override; QMimeData *mimeData(const QModelIndexList &indexes) const override; bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override; void sort(int column, Qt::SortOrder order) override; bool removeRows(int row, int count, const QModelIndex &parent = QModelIndex()) override; static bool ComparePathDepths(Qt::SortOrder, PlaylistItemPtr, PlaylistItemPtr); public slots: void set_current_row(int index, bool is_stopping = false); void Paused(); void Playing(); void Stopped(); void IgnoreSorting(bool value) { ignore_sorting_ = value; } void ClearStreamMetadata(); void SetStreamMetadata(const QUrl &url, const Song &song, const bool minor); void ItemChanged(PlaylistItemPtr item); void UpdateItems(const SongList &songs); void Clear(); void RemoveDuplicateSongs(); void RemoveUnavailableSongs(); void Shuffle(); void ShuffleModeChanged(PlaylistSequence::ShuffleMode mode); void SetColumnAlignment(const ColumnAlignmentMap &alignment); void InsertUrls(const QList &urls, int pos = -1, bool play_now = false, bool enqueue = false, bool enqueue_next = false); // Removes items with given indices from the playlist. This operation is not undoable. void RemoveItemsWithoutUndo(const QList &indicesIn); signals: void RestoreFinished(); void PlaylistLoaded(); void CurrentSongChanged(const Song &metadata); void SongMetadataChanged(const Song &metadata); void EditingFinished(const QModelIndex &index); void PlayRequested(const QModelIndex &index); // Signals that the underlying list of items was changed, meaning that something was added to it, removed from it or the ordering changed. void PlaylistChanged(); void DynamicModeChanged(bool dynamic); void Error(const QString &message); // Signals that the queue has changed, meaning that the remaining queued items should update their position. void QueueChanged(); private: void SetCurrentIsPaused(bool paused); int NextVirtualIndex(int i, bool ignore_repeat_track) const; int PreviousVirtualIndex(int i, bool ignore_repeat_track) const; bool FilterContainsVirtualIndex(int i) const; template void InsertSongItems(const SongList &songs, int pos, bool play_now, bool enqueue, bool enqueue_next = false); // Modify the playlist without changing the undo stack. These are used by our friends in PlaylistUndoCommands void InsertItemsWithoutUndo(const PlaylistItemList &items, int pos, bool enqueue = false, bool enqueue_next = false); PlaylistItemList RemoveItemsWithoutUndo(const int row, const int count); void MoveItemsWithoutUndo(const QList &source_rows, int pos); void MoveItemWithoutUndo(int source, int dest); void MoveItemsWithoutUndo(int start, const QList &dest_rows); void ReOrderWithoutUndo(const PlaylistItemList &new_items); void RemoveItemsNotInQueue(); // Removes rows with given indices from this playlist. bool removeRows(QList &rows); private slots: void TracksAboutToBeDequeued(const QModelIndex&, int begin, int end); void TracksDequeued(); void TracksEnqueued(const QModelIndex&, int begin, int end); void QueueLayoutChanged(); void SongSaveComplete(TagReaderReply *reply, const QPersistentModelIndex &index); void ItemReloadComplete(const QPersistentModelIndex &index); void ItemsLoaded(QFuture future); void SongInsertVetoListenerDestroyed(); void AlbumCoverLoaded(const Song &song, const AlbumCoverLoaderResult &result); private: bool is_loading_; PlaylistFilter *proxy_; Queue *queue_; QList temp_dequeue_change_indexes_; PlaylistBackend *backend_; TaskManager *task_manager_; CollectionBackend *collection_; int id_; QString ui_path_; bool favorite_; PlaylistItemList items_; // Contains the indices into items_ in the order that they will be played. QList virtual_items_; // A map of collection ID to playlist item - for fast lookups when collection items change. QMultiMap collection_items_by_id_; QPersistentModelIndex current_item_index_; QPersistentModelIndex last_played_item_index_; QPersistentModelIndex stop_after_; bool current_is_paused_; int current_virtual_index_; bool is_shuffled_; PlaylistSequence *playlist_sequence_; // Hack to stop QTreeView::setModel sorting the playlist bool ignore_sorting_; QUndoStack *undo_stack_; ColumnAlignmentMap column_alignments_; QList veto_listeners_; QString special_type_; // Cancel async restore if songs are already replaced bool cancel_restore_; bool scrobbled_; bool nowplaying_; qint64 scrobble_point_; int editing_; }; #endif // PLAYLIST_H