Files
strawberry/3rdparty/discord-rpc/discord_connection.h
2025-04-12 13:17:00 +02:00

23 lines
474 B
C++

#pragma once
// This is to wrap the platform specific kinds of connect/read/write.
#include <cstdlib>
namespace discord_rpc {
// not really connectiony, but need per-platform
int GetProcessId();
struct BaseConnection {
static BaseConnection *Create();
static void Destroy(BaseConnection *&);
bool isOpen = false;
bool Open();
bool Close();
bool Write(const void *data, size_t length);
bool Read(void *data, size_t length);
};
} // namespace discord_rpc