Files
strawberry/3rdparty/discord-rpc/discord_msg_queue.h
2025-04-12 13:17:00 +02:00

39 lines
955 B
C++

#pragma once
#include <atomic>
// A simple queue. No locks, but only works with a single thread as producer and a single thread as
// a consumer. Mutex up as needed.
namespace discord_rpc {
template<typename ElementType, std::size_t QueueSize>
class MsgQueue {
ElementType queue_[QueueSize];
std::atomic_uint nextAdd_ { 0 };
std::atomic_uint nextSend_ { 0 };
std::atomic_uint pendingSends_ { 0 };
public:
MsgQueue() {}
ElementType *GetNextAddMessage() {
// if we are falling behind, bail
if (pendingSends_.load() >= QueueSize) {
return nullptr;
}
auto index = (nextAdd_++) % QueueSize;
return &queue_[index];
}
void CommitAdd() { ++pendingSends_; }
bool HavePendingSends() const { return pendingSends_.load() != 0; }
ElementType *GetNextSendMessage() {
auto index = (nextSend_++) % QueueSize;
return &queue_[index];
}
void CommitSend() { --pendingSends_; }
};
} // namespace discord_rpc