The most juicy bit! This is based on Song Fingerprint Analysis, but here we must know the actual song, and not just the file. The library supports only interleaved S16/S32/F32/F64, so we must be sure we insert `audioconvert` into pipeline. One point of contention here for me, is whether we should feed the frames to the library the moment we get them in `NewBufferCallback`, or collect them in a buffer and pass them all at once. I've gone with the former, because it seems like that is not the worst choice: https://github.com/strawberrymusicplayer/strawberry/pull/1216#issuecomment-1610075876 In principle, the analysis *could* fail, so we want to handle that gracefully.
31 lines
973 B
C++
31 lines
973 B
C++
/*
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* Strawberry Music Player
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* Copyright 2023 Roman Lebedev
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef EBUR128MEASURES_H
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#define EBUR128MEASURES_H
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#include <optional>
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struct EBUR128Measures {
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std::optional<double> loudness_lufs; // Global integrated loudness
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std::optional<double> range_lu; // Loudness Range
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};
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#endif // EBUR128MEASURES_H
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