Files
strawberry/build_tools/macos/build_mas_pkg.sh
David Helkowski a30b4c1ac2
Some checks failed
Build / Build openSUSE (leap:15.6) (push) Has been cancelled
Build / Build openSUSE (leap:16.0) (push) Has been cancelled
Build / Build openSUSE (tumbleweed) (push) Has been cancelled
Build / Build Fedora (42) (push) Has been cancelled
Build / Build Fedora (43) (push) Has been cancelled
Build / Build Fedora (44) (push) Has been cancelled
Build / Build OpenMandriva (cooker) (push) Has been cancelled
Build / Build Mageia (9) (push) Has been cancelled
Build / Build Debian (bookworm) (push) Has been cancelled
Build / Build Debian (forky) (push) Has been cancelled
Build / Build Debian (trixie) (push) Has been cancelled
Build / Build Ubuntu (noble) (push) Has been cancelled
Build / Build Ubuntu (questing) (push) Has been cancelled
Build / Build Ubuntu (resolute) (push) Has been cancelled
Build / Upload Ubuntu PPA (noble) (push) Has been cancelled
Build / Upload Ubuntu PPA (questing) (push) Has been cancelled
Build / Upload Ubuntu PPA (resolute) (push) Has been cancelled
Build / Build FreeBSD (push) Has been cancelled
Build / Build OpenBSD (push) Has been cancelled
Build / Build macOS Public (release, macos-15) (push) Has been cancelled
Build / Build macOS Public (release, macos-15-intel) (push) Has been cancelled
Build / Build macOS Private (release, macos-arm64) (push) Has been cancelled
Build / Build Windows MinGW (i686, debug) (push) Has been cancelled
Build / Build Windows MinGW (i686, release) (push) Has been cancelled
Build / Build Windows MinGW (x86_64, debug) (push) Has been cancelled
Build / Build Windows MinGW (x86_64, release) (push) Has been cancelled
Build / Build Windows MSVC (arm64, debug, arm64 debug, windows-11-arm) (push) Has been cancelled
Build / Build Windows MSVC (arm64, release, arm64 release, windows-11-arm) (push) Has been cancelled
Build / Build Windows MSVC (x86, debug, x86 debug, windows-2022) (push) Has been cancelled
Build / Build Windows MSVC (x86, release, x86 release, windows-2022) (push) Has been cancelled
Build / Build Windows MSVC (x86_64, debug, x86_64 debug, windows-2022) (push) Has been cancelled
Build / Build Windows MSVC (x86_64, release, x86_64 release, windows-2022) (push) Has been cancelled
Build / Upload (push) Has been cancelled
Build / Attach to release (push) Has been cancelled
Add macOS Mac App Store build instructions to README.md
This commit introduces a new section in the README.md detailing the process for building and signing a macOS package for the Mac App Store. It includes requirements for Apple Developer accounts, a manual setup guide for certificates and provisioning profiles, and a command to build the signed upload package. Additionally, it provides instructions for uploading the package to App Store Connect for review.
2026-01-22 20:07:00 +09:00

206 lines
6.9 KiB
Bash
Executable File

#!/usr/bin/env bash
set -euo pipefail
ts() { date +"%H:%M:%S"; }
lower() { echo "$1" | tr '[:upper:]' '[:lower:]'; }
script_dir="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)"
repo_root="$(cd -- "${script_dir}/../.." && pwd)"
usage() {
cat <<'EOF'
Usage:
./build_tools/macos/build_mas_pkg.sh --run [options]
What it does:
- Builds Strawberry in Mac App Store mode (BUILD_FOR_MAC_APP_STORE=ON)
- Runs deploy (macdeployqt + bundling) so the app bundle is self-contained
- Embeds a Mac App Store provisioning profile into the app bundle
- Codesigns the app with an Apple Distribution identity + entitlements
- Builds a signed .pkg suitable for uploading to App Store Connect
Required options:
--run
--codesign-identity "<name>" (e.g. "Apple Distribution: Dry Ark LLC (TEAMID)")
--installer-identity "<name>" (e.g. "3rd Party Mac Developer Installer: Dry Ark LLC (TEAMID)")
--provisionprofile <path> Path to a *Mac App Store* provisioning profile (*.provisionprofile)
Optional:
--release | --debug Build config (default: Release)
--clean Clean build dir before build
--build-dir <path> Override build directory
--entitlements <plist> Codesign entitlements (default: dist/macos/entitlements.mas.plist)
--bundle-id <id> Override CFBundleIdentifier (default: com.dryark.strawberry)
--pkg-out <path> Output .pkg path (default: <build-dir>/strawberry-mas.pkg)
Examples:
./build_tools/macos/build_mas_pkg.sh --run --release --clean \
--codesign-identity "Apple Distribution: Your Name (TEAMID)" \
--installer-identity "3rd Party Mac Developer Installer: Your Name (TEAMID)" \
--provisionprofile "$HOME/Library/MobileDevice/Provisioning Profiles/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX.provisionprofile"
Notes:
- Mac App Store submissions do NOT use Developer ID notarization.
- You must create a Mac App Store provisioning profile for your App ID in Apple Developer.
EOF
}
if [[ "$(uname -s)" != "Darwin" ]]; then
echo "Error: This script is for macOS only." >&2
exit 1
fi
do_run=0
config="Release"
do_clean=0
build_dir=""
codesign_identity=""
installer_identity=""
provisionprofile=""
entitlements=""
bundle_id="com.dryark.strawberry"
pkg_out=""
while [[ $# -gt 0 ]]; do
case "$1" in
--run) do_run=1; shift ;;
--release) config="Release"; shift ;;
--debug) config="Debug"; shift ;;
--clean) do_clean=1; shift ;;
--build-dir) build_dir="${2:-}"; shift 2 ;;
--codesign-identity) codesign_identity="${2:-}"; shift 2 ;;
--installer-identity) installer_identity="${2:-}"; shift 2 ;;
--provisionprofile) provisionprofile="${2:-}"; shift 2 ;;
--entitlements) entitlements="${2:-}"; shift 2 ;;
--bundle-id) bundle_id="${2:-}"; shift 2 ;;
--pkg-out) pkg_out="${2:-}"; shift 2 ;;
-h|--help) usage; exit 0 ;;
*) echo "Unknown arg: $1" >&2; usage; exit 2 ;;
esac
done
if [[ "$do_run" -eq 0 ]]; then
usage
echo
echo "==> [$(ts)] Tip: list available signing identities:"
echo " security find-identity -p codesigning -v"
echo " security find-identity -p basic -v"
exit 0
fi
if [[ -z "$codesign_identity" ]]; then
echo "Error: missing --codesign-identity" >&2
exit 2
fi
if [[ -z "$installer_identity" ]]; then
echo "Error: missing --installer-identity" >&2
exit 2
fi
if [[ -z "$provisionprofile" || ! -f "$provisionprofile" ]]; then
echo "Error: missing/invalid --provisionprofile: $provisionprofile" >&2
exit 2
fi
if [[ -z "$entitlements" ]]; then
entitlements="${repo_root}/dist/macos/entitlements.mas.plist"
fi
if [[ ! -f "$entitlements" ]]; then
echo "Error: entitlements file not found: $entitlements" >&2
exit 2
fi
if [[ -z "$build_dir" ]]; then
build_dir="${repo_root}/cmake-build-macos-$(lower "$config")-mas"
fi
if [[ -z "$pkg_out" ]]; then
pkg_out="${build_dir}/strawberry-mas.pkg"
fi
echo "==> [$(ts)] Repo: ${repo_root}"
echo "==> [$(ts)] Build dir: ${build_dir}"
echo "==> [$(ts)] Config: ${config}"
echo "==> [$(ts)] Bundle ID: ${bundle_id}"
echo "==> [$(ts)] Entitlements: ${entitlements}"
echo "==> [$(ts)] Provisioning profile: ${provisionprofile}"
echo "==> [$(ts)] Output pkg: ${pkg_out}"
echo "==> [$(ts)] Building (Mac App Store mode)"
build_args=( "--release" )
if [[ "$config" == "Debug" ]]; then build_args=( "--debug" ); fi
if [[ "$do_clean" -eq 1 ]]; then build_args+=( "--clean" ); fi
build_args+=( "--build-dir" "$build_dir" "--mas" "--deploy" )
# Provide bundle id via CMake cache variable.
export MACOS_BUNDLE_ID="$bundle_id"
"${repo_root}/build_tools/macos/build_app.sh" "${build_args[@]}"
app_path="${build_dir}/strawberry.app"
bin_path="${app_path}/Contents/MacOS/strawberry"
if [[ ! -x "$bin_path" ]]; then
echo "Error: built app not found at: $app_path" >&2
exit 1
fi
echo "==> [$(ts)] Embedding provisioning profile"
cp -f "$provisionprofile" "${app_path}/Contents/embedded.provisionprofile"
echo "==> [$(ts)] Codesigning app (Mac App Store)"
codesign_args=( --force --timestamp --options runtime --sign "$codesign_identity" --entitlements "$entitlements" )
# Clean up any leftover codesign temp files from previous interrupted runs.
find "$app_path" -name "*.cstemp" -print0 2>/dev/null | while IFS= read -r -d '' f; do
rm -f "$f" || true
done
# Clear macOS provenance/quarantine metadata which can interfere with modifying files in-place.
xattr -dr com.apple.provenance "$app_path" >/dev/null 2>&1 || true
xattr -dr com.apple.quarantine "$app_path" >/dev/null 2>&1 || true
# Sign nested code first, then frameworks, then the main app bundle.
find "$app_path" -type f \( -name "*.dylib" -o -name "*.so" -o -perm -111 \) \
! -name "*.cstemp" \
! -path "*/Contents/Frameworks/*.framework/*" \
! -path "*/Contents/Frameworks/*.app/*" \
! -path "*/Contents/Frameworks/*.xpc/*" \
! -path "*/Contents/PlugIns/*.framework/*" \
! -path "*/Contents/PlugIns/*.app/*" \
! -path "*/Contents/PlugIns/*.xpc/*" \
-print0 | while IFS= read -r -d '' f; do
# Only sign Mach-O binaries.
if file -b "$f" | grep -q "Mach-O"; then
codesign "${codesign_args[@]}" "$f" >/dev/null
fi
done
find "$app_path" -type d \( -name "*.xpc" -o -name "*.app" \) -print0 2>/dev/null | while IFS= read -r -d '' b; do
codesign "${codesign_args[@]}" "$b" >/dev/null
done
find "$app_path/Contents/Frameworks" "$app_path/Contents/PlugIns" -type d -name "*.framework" -print0 2>/dev/null | while IFS= read -r -d '' fw; do
codesign "${codesign_args[@]}" "$fw" >/dev/null
done
codesign "${codesign_args[@]}" "$app_path" >/dev/null
echo "==> [$(ts)] Verifying codesign"
codesign --verify --deep --strict --verbose=2 "$app_path"
echo "==> [$(ts)] Building signed .pkg for App Store upload"
rm -f "$pkg_out" >/dev/null 2>&1 || true
productbuild \
--component "$app_path" /Applications \
--sign "$installer_identity" \
"$pkg_out"
echo "==> [$(ts)] Verifying pkg signature"
pkgutil --check-signature "$pkg_out" || true
echo
echo "Done."
echo "App: $app_path"
echo "PKG: $pkg_out"