177 lines
4.8 KiB
C++
177 lines
4.8 KiB
C++
/*
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* Strawberry Music Player
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* Copyright 2025, Jonas Kvinge <jonas@jkvinge.net>
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*
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* Strawberry is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Strawberry is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <discord_rpc.h>
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#include <QByteArray>
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#include <QString>
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#include <QDateTime>
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#include "constants/timeconstants.h"
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#include "constants/notificationssettings.h"
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#include "core/logging.h"
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#include "core/settings.h"
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#include "core/song.h"
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#include "core/player.h"
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#include "engine/enginebase.h"
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#include "playlist/playlistmanager.h"
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#include "richpresence.h"
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namespace {
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constexpr char kDiscordApplicationId[] = "1352351827206733974";
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constexpr char kStrawberryIconResourceName[] = "embedded_cover";
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constexpr char kStrawberryIconDescription[] = "Strawberry Music Player";
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} // namespace
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namespace discord {
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RichPresence::RichPresence(const SharedPtr<Player> player,
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const SharedPtr<PlaylistManager> playlist_manager,
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QObject *parent)
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: QObject(parent),
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player_(player),
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playlist_manager_(playlist_manager),
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initialized_(false),
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status_display_type_(0) {
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QObject::connect(&*player_->engine(), &EngineBase::StateChanged, this, &RichPresence::EngineStateChanged);
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QObject::connect(&*playlist_manager_, &PlaylistManager::CurrentSongChanged, this, &RichPresence::CurrentSongChanged);
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QObject::connect(&*player_, &Player::Seeked, this, &RichPresence::Seeked);
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ReloadSettings();
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}
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RichPresence::~RichPresence() {
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if (initialized_) {
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Discord_Shutdown();
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}
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}
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void RichPresence::ReloadSettings() {
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Settings s;
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s.beginGroup(DiscordRPCSettings::kSettingsGroup);
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const bool enabled = s.value(DiscordRPCSettings::kEnabled, false).toBool();
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status_display_type_ = s.value(DiscordRPCSettings::kStatusDisplayType, static_cast<int>(DiscordRPCSettings::StatusDisplayType::App)).toInt();
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s.endGroup();
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if (enabled && !initialized_) {
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Discord_Initialize(kDiscordApplicationId, nullptr, 0);
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initialized_ = true;
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}
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else if (!enabled && initialized_) {
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Discord_ClearPresence();
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Discord_Shutdown();
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initialized_ = false;
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}
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}
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void RichPresence::EngineStateChanged(const EngineBase::State state) {
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if (!initialized_) return;
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if (state == EngineBase::State::Playing) {
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SetTimestamp(player_->engine()->position_nanosec() / kNsecPerSec);
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SendPresenceUpdate();
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}
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else {
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Discord_ClearPresence();
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}
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}
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void RichPresence::CurrentSongChanged(const Song &song) {
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if (!initialized_) return;
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SetTimestamp(0LL);
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activity_.length_secs = song.length_nanosec() / kNsecPerSec;
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activity_.title = song.PrettyTitle();
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activity_.artist = song.artist();
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activity_.album = song.album();
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SendPresenceUpdate();
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}
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void RichPresence::SendPresenceUpdate() {
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if (!initialized_) return;
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::DiscordRichPresence presence_data{};
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memset(&presence_data, 0, sizeof(presence_data));
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// Listening to
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presence_data.type = 2;
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presence_data.status_display_type = status_display_type_;
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presence_data.largeImageKey = kStrawberryIconResourceName;
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presence_data.smallImageKey = kStrawberryIconResourceName;
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presence_data.smallImageText = kStrawberryIconDescription;
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presence_data.instance = 0;
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QByteArray artist;
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if (!activity_.artist.isEmpty()) {
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artist = activity_.artist.toUtf8();
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if (artist.size() < 2) { // Discord activity 2 char min. fix
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artist.append(" ");
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}
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presence_data.state = artist.constData();
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}
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QByteArray album;
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if (!activity_.album.isEmpty()) {
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album = activity_.album.toUtf8();
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album.prepend(tr("on ").toUtf8());
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presence_data.largeImageText = album.constData();
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}
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const QByteArray title = activity_.title.toUtf8();
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presence_data.details = title.constData();
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const qint64 start_timestamp = activity_.start_timestamp - activity_.seek_secs;
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presence_data.startTimestamp = start_timestamp;
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presence_data.endTimestamp = start_timestamp + activity_.length_secs;
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Discord_UpdatePresence(&presence_data);
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}
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void RichPresence::SetTimestamp(const qint64 seconds) {
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activity_.start_timestamp = QDateTime::currentSecsSinceEpoch();
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activity_.seek_secs = seconds;
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}
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void RichPresence::Seeked(const qint64 seek_microseconds) {
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if (!initialized_) return;
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SetTimestamp(seek_microseconds / 1000000LL);
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SendPresenceUpdate();
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}
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} // namespace discord
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