Files
strawberry/src/musicbrainz/acoustidclient.h
2018-02-27 18:06:05 +01:00

82 lines
2.4 KiB
C++

/*
* Strawberry Music Player
* This file was part of Clementine.
* Copyright 2010, David Sansome <me@davidsansome.com>
*
* Strawberry is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Strawberry is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Strawberry. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef ACOUSTIDCLIENT_H
#define ACOUSTIDCLIENT_H
#include "config.h"
#include <QMap>
#include <QObject>
class NetworkTimeouts;
class QNetworkAccessManager;
class QNetworkReply;
class AcoustidClient : public QObject {
Q_OBJECT
// Gets a MBID from a Chromaprint fingerprint.
// A fingerprint identifies one particular encoding of a song and is created
// by Fingerprinter. An MBID identifies the actual song and can be passed to
// Musicbrainz to get metadata.
// You can create one AcoustidClient and make multiple requests using it.
// IDs are provided by the caller when a request is started and included in
// the Finished signal - they have no meaning to AcoustidClient.
public:
AcoustidClient(QObject *parent = nullptr);
// Network requests will be aborted after this interval.
void SetTimeout(int msec);
// Starts a request and returns immediately. Finished() will be emitted
// later with the same ID.
void Start(int id, const QString& fingerprint, int duration_msec);
// Cancels the request with the given ID. Finished() will never be emitted
// for that ID. Does nothing if there is no request with the given ID.
void Cancel(int id);
// Cancels all requests. Finished() will never be emitted for any pending
// requests.
void CancelAll();
signals:
void Finished(int id, const QStringList &mbid_list);
private slots:
void RequestFinished(QNetworkReply *reply, int id);
private:
static const char *kClientId;
static const char *kUrl;
static const int kDefaultTimeout;
QNetworkAccessManager *network_;
NetworkTimeouts *timeouts_;
QMap<int, QNetworkReply*> requests_;
};
#endif // ACOUSTIDCLIENT_H