Add macOS Mac App Store build instructions to README.md
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This commit introduces a new section in the README.md detailing the process for building and signing a macOS package for the Mac App Store. It includes requirements for Apple Developer accounts, a manual setup guide for certificates and provisioning profiles, and a command to build the signed upload package. Additionally, it provides instructions for uploading the package to App Store Connect for review.
This commit is contained in:
205
build_tools/macos/build_mas_pkg.sh
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205
build_tools/macos/build_mas_pkg.sh
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#!/usr/bin/env bash
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set -euo pipefail
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ts() { date +"%H:%M:%S"; }
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lower() { echo "$1" | tr '[:upper:]' '[:lower:]'; }
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script_dir="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)"
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repo_root="$(cd -- "${script_dir}/../.." && pwd)"
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usage() {
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cat <<'EOF'
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Usage:
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./build_tools/macos/build_mas_pkg.sh --run [options]
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What it does:
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- Builds Strawberry in Mac App Store mode (BUILD_FOR_MAC_APP_STORE=ON)
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- Runs deploy (macdeployqt + bundling) so the app bundle is self-contained
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- Embeds a Mac App Store provisioning profile into the app bundle
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- Codesigns the app with an Apple Distribution identity + entitlements
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- Builds a signed .pkg suitable for uploading to App Store Connect
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Required options:
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--run
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--codesign-identity "<name>" (e.g. "Apple Distribution: Dry Ark LLC (TEAMID)")
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--installer-identity "<name>" (e.g. "3rd Party Mac Developer Installer: Dry Ark LLC (TEAMID)")
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--provisionprofile <path> Path to a *Mac App Store* provisioning profile (*.provisionprofile)
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Optional:
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--release | --debug Build config (default: Release)
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--clean Clean build dir before build
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--build-dir <path> Override build directory
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--entitlements <plist> Codesign entitlements (default: dist/macos/entitlements.mas.plist)
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--bundle-id <id> Override CFBundleIdentifier (default: com.dryark.strawberry)
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--pkg-out <path> Output .pkg path (default: <build-dir>/strawberry-mas.pkg)
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Examples:
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./build_tools/macos/build_mas_pkg.sh --run --release --clean \
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--codesign-identity "Apple Distribution: Your Name (TEAMID)" \
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--installer-identity "3rd Party Mac Developer Installer: Your Name (TEAMID)" \
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--provisionprofile "$HOME/Library/MobileDevice/Provisioning Profiles/XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX.provisionprofile"
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Notes:
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- Mac App Store submissions do NOT use Developer ID notarization.
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- You must create a Mac App Store provisioning profile for your App ID in Apple Developer.
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EOF
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}
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if [[ "$(uname -s)" != "Darwin" ]]; then
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echo "Error: This script is for macOS only." >&2
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exit 1
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fi
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do_run=0
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config="Release"
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do_clean=0
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build_dir=""
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codesign_identity=""
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installer_identity=""
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provisionprofile=""
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entitlements=""
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bundle_id="com.dryark.strawberry"
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pkg_out=""
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while [[ $# -gt 0 ]]; do
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case "$1" in
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--run) do_run=1; shift ;;
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--release) config="Release"; shift ;;
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--debug) config="Debug"; shift ;;
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--clean) do_clean=1; shift ;;
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--build-dir) build_dir="${2:-}"; shift 2 ;;
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--codesign-identity) codesign_identity="${2:-}"; shift 2 ;;
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--installer-identity) installer_identity="${2:-}"; shift 2 ;;
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--provisionprofile) provisionprofile="${2:-}"; shift 2 ;;
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--entitlements) entitlements="${2:-}"; shift 2 ;;
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--bundle-id) bundle_id="${2:-}"; shift 2 ;;
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--pkg-out) pkg_out="${2:-}"; shift 2 ;;
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-h|--help) usage; exit 0 ;;
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*) echo "Unknown arg: $1" >&2; usage; exit 2 ;;
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esac
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done
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if [[ "$do_run" -eq 0 ]]; then
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usage
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echo
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echo "==> [$(ts)] Tip: list available signing identities:"
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echo " security find-identity -p codesigning -v"
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echo " security find-identity -p basic -v"
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exit 0
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fi
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if [[ -z "$codesign_identity" ]]; then
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echo "Error: missing --codesign-identity" >&2
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exit 2
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fi
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if [[ -z "$installer_identity" ]]; then
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echo "Error: missing --installer-identity" >&2
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exit 2
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fi
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if [[ -z "$provisionprofile" || ! -f "$provisionprofile" ]]; then
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echo "Error: missing/invalid --provisionprofile: $provisionprofile" >&2
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exit 2
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fi
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if [[ -z "$entitlements" ]]; then
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entitlements="${repo_root}/dist/macos/entitlements.mas.plist"
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fi
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if [[ ! -f "$entitlements" ]]; then
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echo "Error: entitlements file not found: $entitlements" >&2
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exit 2
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fi
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if [[ -z "$build_dir" ]]; then
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build_dir="${repo_root}/cmake-build-macos-$(lower "$config")-mas"
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fi
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if [[ -z "$pkg_out" ]]; then
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pkg_out="${build_dir}/strawberry-mas.pkg"
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fi
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echo "==> [$(ts)] Repo: ${repo_root}"
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echo "==> [$(ts)] Build dir: ${build_dir}"
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echo "==> [$(ts)] Config: ${config}"
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echo "==> [$(ts)] Bundle ID: ${bundle_id}"
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echo "==> [$(ts)] Entitlements: ${entitlements}"
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echo "==> [$(ts)] Provisioning profile: ${provisionprofile}"
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echo "==> [$(ts)] Output pkg: ${pkg_out}"
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echo "==> [$(ts)] Building (Mac App Store mode)"
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build_args=( "--release" )
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if [[ "$config" == "Debug" ]]; then build_args=( "--debug" ); fi
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if [[ "$do_clean" -eq 1 ]]; then build_args+=( "--clean" ); fi
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build_args+=( "--build-dir" "$build_dir" "--mas" "--deploy" )
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# Provide bundle id via CMake cache variable.
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export MACOS_BUNDLE_ID="$bundle_id"
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"${repo_root}/build_tools/macos/build_app.sh" "${build_args[@]}"
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app_path="${build_dir}/strawberry.app"
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bin_path="${app_path}/Contents/MacOS/strawberry"
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if [[ ! -x "$bin_path" ]]; then
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echo "Error: built app not found at: $app_path" >&2
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exit 1
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fi
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echo "==> [$(ts)] Embedding provisioning profile"
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cp -f "$provisionprofile" "${app_path}/Contents/embedded.provisionprofile"
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echo "==> [$(ts)] Codesigning app (Mac App Store)"
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codesign_args=( --force --timestamp --options runtime --sign "$codesign_identity" --entitlements "$entitlements" )
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# Clean up any leftover codesign temp files from previous interrupted runs.
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find "$app_path" -name "*.cstemp" -print0 2>/dev/null | while IFS= read -r -d '' f; do
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rm -f "$f" || true
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done
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# Clear macOS provenance/quarantine metadata which can interfere with modifying files in-place.
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xattr -dr com.apple.provenance "$app_path" >/dev/null 2>&1 || true
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xattr -dr com.apple.quarantine "$app_path" >/dev/null 2>&1 || true
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# Sign nested code first, then frameworks, then the main app bundle.
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find "$app_path" -type f \( -name "*.dylib" -o -name "*.so" -o -perm -111 \) \
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! -name "*.cstemp" \
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! -path "*/Contents/Frameworks/*.framework/*" \
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! -path "*/Contents/Frameworks/*.app/*" \
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! -path "*/Contents/Frameworks/*.xpc/*" \
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! -path "*/Contents/PlugIns/*.framework/*" \
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! -path "*/Contents/PlugIns/*.app/*" \
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! -path "*/Contents/PlugIns/*.xpc/*" \
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-print0 | while IFS= read -r -d '' f; do
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# Only sign Mach-O binaries.
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if file -b "$f" | grep -q "Mach-O"; then
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codesign "${codesign_args[@]}" "$f" >/dev/null
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fi
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done
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find "$app_path" -type d \( -name "*.xpc" -o -name "*.app" \) -print0 2>/dev/null | while IFS= read -r -d '' b; do
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codesign "${codesign_args[@]}" "$b" >/dev/null
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done
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find "$app_path/Contents/Frameworks" "$app_path/Contents/PlugIns" -type d -name "*.framework" -print0 2>/dev/null | while IFS= read -r -d '' fw; do
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codesign "${codesign_args[@]}" "$fw" >/dev/null
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done
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codesign "${codesign_args[@]}" "$app_path" >/dev/null
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echo "==> [$(ts)] Verifying codesign"
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codesign --verify --deep --strict --verbose=2 "$app_path"
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echo "==> [$(ts)] Building signed .pkg for App Store upload"
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rm -f "$pkg_out" >/dev/null 2>&1 || true
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productbuild \
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--component "$app_path" /Applications \
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--sign "$installer_identity" \
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"$pkg_out"
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echo "==> [$(ts)] Verifying pkg signature"
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pkgutil --check-signature "$pkg_out" || true
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echo
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echo "Done."
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echo "App: $app_path"
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echo "PKG: $pkg_out"
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